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Communication and Media Studies (Audio)

UCTV
Communication and Media Studies (Audio)
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  • The Art of Scientific Storytelling
    Science communication expert Lisa Warshaw and scientist Rob Signer, Ph.D., offer a practical guide to turning complex research into clear, memorable stories. They explain why strong openings, simple messages, vivid analogies, and visual storytelling are essential to making science resonate. The talk includes tips on avoiding jargon, using soundbites effectively, and preparing for high-stakes moments like media interviews and conference Q&As. Warshaw draws on her experience in global biotech and healthcare communications, while Signer shares real-world lessons from academic science and public engagement. Together, they highlight how clarity and creativity can elevate a researcher’s voice, build trust with diverse audiences, and drive impact across fields. The session is filled with actionable insights for scientists aiming to connect their work with the world. Series: "Stem Cell Channel" [Humanities] [Science] [Show ID: 40460]
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  • How I Learned What I Learned: Using Interaction Orders to Study Troubled Interactions
    Troubled interactions are moments when communication breaks down in subtle, often unnoticed ways. In this program, Waverly Duck, an urban ethnographer and professor of sociology at UC Santa Barbara, discusses these breakdowns, revealing surprising aspects of how we create meaning and self-identity. Through video and audio recordings, Duck shows how misunderstandings lead people to assign motives to each other, creating conflict. Examples from Duck's research include neighborhood poverty, food inequality, and autism assessments. These cases highlight hidden social rules and practices, demonstrating how studying these troubles can help us understand everyday interactions better. Series: "GRIT Talks" [Humanities] [Show ID: 40131]
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  • Satyajit Ray's Goopy Bagha Musicals
    Moderator Bhaskar Sakar joined Professor Moinak Biswas, Professor Emerita Supriya Chaudhuri, and graphic illustrator-designer Pinaki De for a post-screening discussion of two films by Satyajit Ray, The Adventures of Goopy and Bagha (Goopy Gyne Bagha Byne) and The Kingdom of Diamonds (Hirak Rajar Deshe). Together, they addressed the personal background of Satyajit Ray, his contributions to Indian cinema, the historical and political contexts of the films, and their artistic significance. Pinaki De elaborated on the significant detail and craftsmanship of Ray’s set design, while Supriya Chaudhuri and Moinak Biswas weighed in on the political and literary influences of the films. Series: "Carsey-Wolf Center" [Humanities] [Show ID: 38564]
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  • The Future of News: What Do We Keep and What Do We Change?
    Fake news. Misinformation. Disinformation. The role of journalism in society has never been more important. So what's the future of news in a country deeply suspicious of information? Veteran journalists Kevin Merida, Los Angeles Times executive editor, and Donna Britt, author and Washington Post syndicated columnist, talk about the state of news and information. The discussion is moderated by Point Loma Nazarene University journalism professor Dean Nelson. This event is supported by the UC San Diego Helen Edison Lecture Series which offers free public lectures that advance humanitarian purposes and objectives. Series: "Helen Edison Lecture Series" [Public Affairs] [Humanities] [Show ID: 38462]
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  • Global TV: Squid Game
    Production designer Chae Kyoung-Sun discusses with moderator Rita Raley and interpreter Eunjin Choi her design work for the TV sensation, Squid Game. Kyoung-Sun goes into detail on her design process, all the way from her initial ideas and discussions with her creative collaborators to how the final products were built and used on set. She discusses how her collaborations with the director, cinematographer, and other design departments completed the iconic look of Squid Game, such as the pink and green color scheme and the final design of the guards’ masks. Kyoung-Sun also recounts the hidden meanings and influences in her designs that reflect the hierarchies of the world of Squid Game as well as evoke cultural references like children’s games, school tracksuits, and fairy tales. Apart from Squid Game, Kyoung-Sun reflects on her early influences that inspired her to work in production design, which involved going to see films with her parents starting from a young age. Series: "Carsey-Wolf Center" [Humanities] [Show ID: 38312]
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