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BUas Games Grindset

Patty Toledo
BUas Games Grindset
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  • Smarter Games: Exploring AI with Dr. Carlos Santos
    In this episode, we sit down with Dr. Carlos Santos, Professor of Data Science & AI at BUas, to dive into the growing role of artificial intelligence in games.From smarter NPCs to adaptive gameplay and procedural content generation, Carlos explains how AI is changing the way games are designed and experienced. We also explore the ethical and creative implications of AI, and what future developers need to understand about working with intelligent systems.If you're curious about how AI is shaping the future of games—from the tech to the design—this episode is a must-listen.
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    37:54
  • Unreal Development with Tim van Kan
    In this episode, we chat with Tim van Kan, Unreal Engine Authorized Trainer and lecturer in Technical Design at BUas. With deep experience in using Unreal Engine for everything from basic mechanics to advanced systems, Tim breaks down why Unreal is such a powerful tool for game developers.We talk about its role in modern game production, how students can make the most of it, and what aspiring developers should focus on to build solid Unreal skills. Whether you're just starting out or looking to go deeper with Unreal, this episode is packed with practical insight and expert advice.
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    40:29
  • Inside the Industry: What Game Studios Really Want with Silke Haßreiter
    In this episode, we sit down with Silke Haßreiter to talk about the Paneurama project, a Europe-wide initiative exploring, among other things, what the game industry employers are really looking for in new talent.Silke shares key insights gathered from studios across the continent—what skills matter most, how expectations are shifting, and what students and early-career developers should focus on to stand out.If you want a clearer picture of how to prepare for a job in games, this episode offers real talk and practical advice straight from the source.
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    46:24
  • Heroes, History, and Game Dev Wisdom with David Mullich
    In this episode, we talk with David Mullich, a veteran game designer and producer whose career spans over four decades. From developing The Prisoner in the early days of gaming to producing the iconic Heroes of Might and Magic III, David has seen the industry evolve from the ground up.We dive into his journey through game design, leadership, and education, and talk about what has changed - and what hasn’t - when it comes to creating great games. David also shares valuable insights for students and young developers about building a career in games today.Whether you're into game design, game history, or just want to learn from someone who's been through it all, this episode is packed with stories and advice you won’t want to miss.
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    41:31
  • How to become a Master with Thomas Buijtenweg
    In this episode, we sit down with Thomas Buijtenweg to talk about the Master in Game Technology—what it offers, who it’s for, and how it prepares students for the industry. We also dive into AI in games, exploring how it’s shaping the future of game development.Thomas shares insights on advanced game tech, the role of AI, and what students can expect from the program. Whether you’re considering a master’s degree or just curious about the tech behind games, this episode has plenty to dig into.
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Over BUas Games Grindset

Welcome to BUas Games Grindset: your go-to podcast for all things game development at BUas! From cutting-edge projects to industry insights, we bring you the latest updates, expert interviews, and behind-the-scenes stories from the BUas Games community. Whether you're a student, developer, or industry professional, stay ahead of the game with BUas Games Grindset!
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