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My Perfect Console with Simon Parkin

My Perfect Console with Simon Parkin

Podcast My Perfect Console with Simon Parkin
Podcast My Perfect Console with Simon Parkin

My Perfect Console with Simon Parkin

Simon Parkin
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In My Perfect Console, Simon Parkin, contributing writer for the New Yorker and The Observer newspaper's video game critic invites guests from the worlds of gam...
Meer
In My Perfect Console, Simon Parkin, contributing writer for the New Yorker and The Observer newspaper's video game critic invites guests from the worlds of gam...
Meer

Beschikbare afleveringen

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  • Annabel Ashalley-Anthony, founder Melanin Gamers.
    My guest today is a British-Ghanaian writer and advocate for inclusion and diversity in the video game industry. Having graduated from the University of Westminster with a degree in creative writing with English literature, she founded Melanin Gamers, a support community for people of colour who play video games, or who want to join the game industry but feel unsure that there is a place for them within it. The initiative, which has more than four thousand members worldwide, has hosted tournaments, worked alongside Microsoft and The Prince’s Trust, and in 2020 won Barnet's Big Idea Entrepreneurial Prize. That same year my guest’s novel, ‘A Thousand Natural Shocks’ was long listed for the Lucy Cavendish Prize, Cambridge University’s literary award for unpublished women authors. She is currently writing a graphic novel about a young boy with sickle-cell anaemia, as well as representing the Ghanaian Esports Federation in International Relations. Welcome, Annabel Ashalley-Anthony. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
    19-9-2023
    1:10:41
  • Clint Hocking, creative director (Splinter Cell, Far Cry 4, Watch Dogs Legion, Assassin's Creed Infinity)
    My guest today is a Canadian video game designer and director. After graduating from the University of British Columbia with an MFA in creative writing, he joined Ubisoft Montreal where he co-wrote the script for Tom Clancy’s Splinter Cell. In 2005 he directed a sequel to that game, Splinter Cell: Chaos Theory, and three years later released the oppressive and acclaimed sandbox shooter, Far Cry 2. In 2010 he left Ubisoft and joined LucasArts, then Valve, then Amazon Game Studios, before finally returning to Canada to work as creative director on the Ubisoft game Watch Dogs: Legion. A keen thinker on video games, my guest coined the term ‘ludonarrative dissonance’ to describe when a game’s story and mechanics sit at odds with one another. Today, he serves as creative lead at Ubisoft Montreal, the studio he first joined as a graduate, where is he working on Assassin’s Creed Infinity. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
    12-9-2023
    1:21:18
  • Peter Molyneux O.B.E., video game designer (Populous, Theme Park, Fable).
    My guest today is an English video game designer and programmer. In 1984 he designed The Entrepreneur, a simulation game about running a start-up company. When it sold just two copies, however, my guest left the world of video games and began exporting cans of baked beans to the Middle East. When the computer manufacturer Commodore mistook this venture for a software company with a similar name, my guest signed a deal to design a database system for the Amiga. This benign deception eventually led to the founding of Bullfrog Productions, where my guest designed Populous, the first so-called god game, which went on to sell more than four million copies. Many more successes followed: 1994’s Theme Park, 1997’s Dungeon Keeper then, after he founded Lionhead Studios, the multi-million selling Fable series. My guest is no stranger to controversy either; his more recent, experimental work at 22Cans, the company he founded in 2012, has sometimes been accused of overpromising and underdelivering. He remains, nonetheless, a legendary – if elusive – figure in the UK games industry. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
    5-9-2023
    1:14:41
  • Frank Lantz, founding chair, NYU Game Center.
    My guest today is a game designer and Founding Chair of New York University’s Game Center. An influential writer, speaker, and thinker on video games he has taught generations of emerging young designers. The New York Times once described him as the “reigning genius of the mysteries of games.”My guest’s experience is not merely academic, however: in 2005 he co-founded area/code, the studio which subsequently released one of the best regarded puzzle games yet made: Drop7. Most recently, he joined forces with his son, who is also a game designer, and together released Babble Royale, a free-to-play battle royale influenced by the boardgame Scrabble. “Making games combines everything that’s hard about building a bridge with everything that’s hard about composing an opera,” he once said. “Games are operas made out of bridges.” Welcome, Frank Lantz. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
    29-8-2023
    1:16:06
  • Stella Wisdom, digital curator, British Library.
    My guest today is Digital Curator for Contemporary Collections at The British Library. After graduating from Aberystwyth University with a degree in Library Studies and Art History, my guest was awarded an MA in Museum Studies at the University of Leicester.Then, having worked as curator of maps at the National Library of Scotland, my guest joined the British library, and began to devise creative reuses of digital collections, including via video games. This work has led to collaborations with The National Videogame Museum, AdventureX, International Games Month in Libraries and on research projects with UCL’s Institute of Education, and Lancaster University’s Litcraft initiative, which builds literary worlds in Minecraft.Exhibition: Digital Storytelling - The British Library (bl.uk)Events Series: Digital Storytelling events - The British Library (bl.uk) Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
    21-8-2023
    1:05:56

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Over My Perfect Console with Simon Parkin

In My Perfect Console, Simon Parkin, contributing writer for the New Yorker and The Observer newspaper's video game critic invites guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on their very own fictional games machine, and discuss what their choices mean to them."CHARMING, INSIGHTFUL" -- THE GUARDIAN.TIME OUT 50 BEST PODCASTS OF 2023. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
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