Tabletop Games Blog - board game reviews and discussions with a personal touch
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- You put down a bowl of soft food, and moments later, you hear the jingle of her collar. Here she comes! First, she pauses at the conservatory door and watches you for a while. You eagerly point at the wonderfully fresh food, enticing her to come in and eat. She turns away to look out into her domain, our back garden. Eventually, she strolls over - in her own time. Of course, whether she's ready for her lunch, when she eats, or indeed, where she eats, is all her own choice. As her pet dad, you just Take Cat by Gareth Edwards from Gibsons with art by Juliana Eigner.
Read the full review here: https://tabletopgamesblog.com/2026/07/25/take-cat-saturday-review/
Useful Links
Take Cat: https://gibsonsgames.co.uk/collections/all/products/take-cat
Gibsons: https://gibsonsgames.co.uk/
Music
Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Sound Effects: ZapSplat (https://www.zapsplat.com/)
Music: Happy Beats & Business Moves Vol. 19
Produced by Sascha Ende
Link: https://ende.app/en/song/13827-happy-beats-business-moves-vol-19
Music: Madeira: Another TukTuk Through Funchal
Produced by Sascha Ende
Link: https://ende.app/en/song/13707-madeira-another-tuktuk-through-funchal
Support
If you want to support this podcast financially, please check out the links below:
Ko-Fi: https://ko-fi.com/TabletopGamesBlog
Patreon: https://www.patreon.com/tabletopgamesblog
Website: https://tabletopgamesblog.com/support/
(Photo courtesy of Gibsons) - Colour is one of the first things I notice when opening a new board game. Bright player pieces, colourful resources and beautiful illustrations immediately grab my attention. Colours tell me where to look and how the game is organised. Yet, like around 1% of men, I have protanomaly, a mild form of red-green colour vision deficiency. I often see pink or purple flowers as blue, and when driving in fog, I see a car's rear red lights much later than other people. So I appreciate it when I can rely on something other than colour to tell me what I am looking at. In this article, I want to explore a century's worth of board game history and look at how colour-vision considerations have changed over time.
Read the full article here: https://tabletopgamesblog.com/2026/07/21/kaleidoscopic-games-the-history-of-the-use-of-colours-in-board-games-topic-discussion/
Useful Links
Splendor review: https://tabletopgamesblog.com/2020/07/25/splendor-saturday-review/
Meeple Like Us: https://www.meeplelikeus.co.uk/
Stonemaier Games' accessibility guide: https://stonemaiergames.com/about/accessibility/
ColorADD: https://www.coloradd.net/en/
Bombyx: https://studiobombyx.com/en/
Sea Salt & Paper review: https://tabletopgamesblog.com/2023/07/08/sea-salt-paper-saturday-review/
Knarr review: https://tabletopgamesblog.com/2024/07/20/knarr-saturday-review/
Pixies review: https://tabletopgamesblog.com/2024/08/10/pixies-saturday-review/
ColorSym: https://colorsym.com/
Music
Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music: Bensound.com/royalty-free-music
License code: KGRW9GAFH4PVQSYA
Artist: : Yunior Arronte
Music by: Bensound
License code: PPH7TISVS7BNYB3Z
Artist: : Yunior Arronte
Support
If you want to support this podcast financially, please check out the links below:
Ko-Fi: https://ko-fi.com/TabletopGamesBlog
Patreon: https://www.patreon.com/tabletopgamesblog
Website: https://tabletopgamesblog.com/support/
(Photo by Fir0002 on Wikipedia) - The escape pod rattles violently as it tears through the atmosphere, before the noise suddenly fades away. A rough landing throws you against the restraints, leaving only silence until the hatch finally creaks open and fresh air rushes in with a long hiss. After you take off your helmet, you can smell unfamiliar scents. As you climb out of the pod, you can see a landscape unlike anything you have ever seen before. There are giant mountains that disappear into the clouds, strange plants that sway gently in the breeze, and countless mysteries that are waiting to be uncovered. You notice that you crashed high on a lonely hill, giving you a really good Vantage by Jamey Stegmaier from Stonemaier Games with art by Valentina Filic, Sören Meding and Emilien Rotival.
Read the full review here: https://tabletopgamesblog.com/2026/07/18/vantage-saturday-review/
Useful Links
Vantage: https://stonemaiergames.com/games/vantage/
Rulebook: https://www.dropbox.com/scl/fo/ulyfze69rb24tsgip7mn7/AGooUTmI8qBNqc5nh36BJkY/Vantage/Vantage_Rulebook_r26_web.pdf?rlkey=0ejidzd7lktoa5hyrbkmy9xse&st=jtwsdpd8&dl=0
Rules video: https://youtu.be/xa476iCNIDk?si=Ejg48iUpS3G9-q4k
Stonemaier Games: https://stonemaiergames.com/
BGG listing: https://boardgamegeek.com/boardgame/420033/vantage
Music
Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Sound Effects: ZapSplat (https://www.zapsplat.com/)
Music: Synthie Intro
Produced by Sascha Ende
Link: https://ende.app/en/song/3154-synthie-intro
Music: Supernatural - Backrooms
Produced by Sascha Ende
Link: https://ende.app/en/song/13776-supernatural-backrooms
Music: Low Energy Tension Vol. 6
Produced by Sascha Ende
Link: https://ende.app/en/song/13766-low-energy-tension-vol-6
Support
If you want to support this podcast financially, please check out the links below:
Ko-Fi: https://ko-fi.com/TabletopGamesBlog
Patreon: https://www.patreon.com/tabletopgamesblog
Website: https://tabletopgamesblog.com/support/ The Two Body Problem - design challenges of two-player only games (Topic Discussion)
14-07-2026 | 9 Min.Designing a board game that works well for exactly two players is a very different challenge from designing one that supports a range of player counts. Many games include a two-player mode, but board games such as Patchwork and Jaipur show that a dedicated head-to-head experience can be unique and not simply an adapted and reduced version of a game that is really aimed at larger player counts. In this article, I want to look at the design challenge these dedicated two-player-only games present.
Read the full article here: https://tabletopgamesblog.com/2026/07/14/the-two-body-problem-design-challenges-of-two-player-only-games-topic-discussion/
Useful Links
Patchwork review: https://tabletopgamesblog.com/2020/11/21/patchwork-digital-eyes/
Jaipur review: https://tabletopgamesblog.com/2020/02/29/jaipur-saturday-review/
Building Blocks of Tabletop Game Design: https://www.routledge.com/Building-Blocks-of-Tabletop-Game-Design-An-Encyclopedia-of-Mechanisms/Engelstein-Shalev/p/book/9781032015811
Rules of Play: https://mitpress.mit.edu/9780262240451/rules-of-play/
Fundamentals of Game Design: https://blackwells.co.uk/bookshop/product/Fundamentals-of-Game-Design-by-Ernest-Adams/9780321929679
Music
Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Music by: Bensound
License code: 9FDOOSFAVUSZQWDP
Artist: : Lunar Years
Music: "in between violence" provided by mobygratis.
Support
If you want to support this podcast financially, please check out the links below:
Ko-Fi: https://ko-fi.com/TabletopGamesBlog
Patreon: https://www.patreon.com/tabletopgamesblog
Website: https://tabletopgamesblog.com/support/
(Photo by Planet Volumes on Unsplash)- The early morning mist hangs beneath a canopy of dark green waxy leaves, while distant calls echo through the jungle from animals who have lost their way. You're following their footprints until you eventually glimpse a tail disappearing into the undergrowth. Working together, you manage to rescue one animal after another, but the falling grains of sand remind you that time is against you. So off you go deeper into the Grab Bag: Jungle by Rob M Harper and Mike Harrison-Wood from Gibsons with art by Lauren Heywood-Law.
Read the full review here: https://tabletopgamesblog.com/2026/07/11/grab-bag-jungle-saturday-review/
Useful Links
Grab Bag: Jungle: https://gibsonsgames.co.uk/products/grab-bag-jungle
Gibsons: https://gibsonsgames.co.uk/
BGG listing: https://boardgamegeek.com/boardgame/443051/grab-bag-jungle
Music
Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)
Sound effects: bbc.co.uk – © copyright 2026 BBC
Support
If you want to support this podcast financially, please check out the links below:
Ko-Fi: https://ko-fi.com/TabletopGamesBlog
Patreon: https://www.patreon.com/tabletopgamesblog
Website: https://tabletopgamesblog.com/support/
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Tabletop Games Blog podcast explores board games, card games, dexterity games, and modern hobby games, delivering in-depth reviews, thought pieces, and audio articles for all types of players. Since 2018 it has covered strategy games, family favourites, party games, and indie gems, focusing on gameplay, design, table presence, and player experience. Originally on a strict weekly schedule, from 2025 episodes now release when ready, prioritising quality. Tune in for engaging board game reviews, tabletop gaming discussions, tips, and commentary on the ever-growing world of modern board games.
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