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Game Narrative Kaleidoscope Podcast

inkle
Game Narrative Kaleidoscope Podcast
Nieuwste aflevering

35 afleveringen

  • Episode 34: Alex Epstein

    14-10-2026
    Translucent Lies and other "Dirty Narrative" Techniques

    Narrative designer and screenwriter Alex Epstein (We Happy Few, South of Midnight) about gaps, lies and narrative tricks that make our worlds feel bigger than they are - especially other characters who lie. How do make players feel safe, if no one in the world can be trusted. How do we teach players to read between the lines when characters are lying?

    For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/

    Music by Laurence Chapman (https://www.laurencechapman.com/)
  • Episode 33: Bertine van Hövell

    07-10-2026
    Biographies: The Quick and Dirty Way

    Bertine van Hövell (Old Skies, Stellaris) talks to us about creating characters for LARPs by creating their biographies. How can adding a contradiction to a person's backstory spice up a character and give a steer on roleplaying that character? And how do we bring that idea over into a computer game, where the player has no one to judge or feed off their performance?

    For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/

    Music by Laurence Chapman (https://www.laurencechapman.com/)
  • Episode 32: Julia Minamata

    30-09-2026
    Why I Love Text Parsers

    We talk with Julia Minamata (The Crimson Diamond) about the joys of implementing a text parser-based game in the 2020s - but also about creativity as a process and craft as hard-work with no shortcuts. How do we find our way through a project when we don't know where we're headed? And how do we welcome players into a game that's unlike anything they've played before?

    For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/

    Music by Laurence Chapman (https://www.laurencechapman.com/)
  • Episode 31: Josh Labelle

    23-09-2026
    Set-ups, Attempts, Complications and Pay-Offs

    We're joined by Josh Labelle (Disney Dreamlight Valley, Kim Kardashian's Hollywood) to talk about the bare bones of what makes a story - and how that plays out over episodes and seasons of a live-service game with a hugely invested fanbase. How much do we play to expectations, and how much do we play against them? And how do we tell when a story is hooky enough to feel satisfying at the end?

    For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/

    Music by Laurence Chapman (https://www.laurencechapman.com/)
  • Episode 30: Pedro Giglio

    16-09-2026
    Blending In by Standing Out

    Pedro Giglio (Town of Zoz, Cobra Kai 2) joins us to talk about bringing local detail to a global market. How do we adjust our material to make sure it connects with people from different cultures? And how do we broaden the audience's understanding of the world without being seen as being worthy? We chew over the balance of humour and specificity that lets us go big, broad and scrappy, while treating sources with respect.

    For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/

    Music by Laurence Chapman (https://www.laurencechapman.com/)
Meer Games podcasts
Over Game Narrative Kaleidoscope Podcast
Join hosts Jon Ingold (inkle) and Sagar Beroshi (The Chinese Room) in conversation with authors from the Game Narrative Kaleidoscope, as they discuss all aspects of the craft of interactive writing and narrative design. Find out more about the Kaleidoscope at inklestudios.com/kaleidoscope
Podcast website

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