Retro Dodo #091 - Speedrunning, Nuzlocke Nostalgia & How Video Game Music Influences The Writing Process With Crawlers
Today we're joined Merseyside's very own, Crawlers, an incredible band that you will no doubt have seen playing sold out shows and festivals all across the world and who's music has captured the hearts and minds of a generation.While you might already know that they're signed to Polydor Records and no strangers to sharing stages with bands like My Chemical Romance and Jane's Addiction, it might come as a surprise as to how much Retro Gaming has played an important part in their lives growing up, and how it continues to provide inspiration both on and off the tour bus.I sat down with Holly, Liv, and Harry to talk about all things Zelda, speedrunning classic resident evil games, taking Pokémon Nuzlocking rules to the next level, how video game music influences the writing process, and much more.
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Retro Dodo #090 - Part 2 - Simon Phipps On Making The Harry Potter Video Games & Assisting Goldeneye 007 Development
You’re listening to Episode 90 and the second part of our interview with artist and video game designer Simon Phips. On today’s episode you’ll be hearing all about Simon’s time working on the Harry Potter games, navigating the difficulties around remaking GoldenEye for the Wii, and creating explosive gameplay in Need for Speed and Burnout paradise, as well as what Simon is up to at the minute.
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Retro Dodo #089 - Part 1 - Making The Harry Potter Video Games & GoldenEye 007 With Simon Phipps
In today’s episode, we’re joined by Simon Phipps, an artist and designer who has worked on some of the most influential games of our generation and many of our favourite games here at Retro Dodo. From Masters of the Universe to Shadow Man, the Harry Potter video games, Need For Speed, and GoldenEye 007 on the Wii, Simon has had an amazing career right from being a teenager and has lots of incredible and insightful stories about his time in the gaming industry. So much so, in fact, that this is the first two-part episode we’ve done on the podcast!
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Retro Dodo #088 - Exploring Dragonyhm & The Future Of Game Boy Game Creation With Spacebot Interactive
Today we’re talking about all things game boy game creation and diving into the world of Dragonyhm with Spacebot Interactive. We sat down with Chris and Bumbiss from the Spacebot team to talk about creating a Tolkien-esque world inside an 8-bit game, why Dragonyhm has become such a huge success in the handheld gaming world, and what the future of game boy game creation looks like, as well as getting some exclusives about Dragonyhm and what could be coming next.
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Retro Dodo #087 - Award Winning Comedian Mike Drucker Talks All Things Gaming Books & Being A Writer At Nintendo
On today's episode Seb is joined by award winning stand-up comedian and writer Mike Drucker. Mike has worked on incredible shows such as Saturday Night Live and The Tonight Show with Jimmy Fallon, as well as working as a writer at Nintendo. He joined us on the podcast to talk about his new book 'Good Game no rematch', an incredibly funny read that looks into his retro gaming past and how video games have shaped his life for the better… but mostly for worse.
Over Retro Dodo Podcast - Retro Gaming News, Interviews and Stories
The Retro Dodo Podcast is a retro gaming podcast dedicated to talking about the latest and greatest retro gaming products/news with well known names in the space.
We talk about handhelds, collectibles, Nintendo, Sega, Atari, you name it. If it's retro gaming or pop culture related, we talk about it.
This podcast is owned by RetroDodo and operated by Brandon Saltalamacchia & Sebastian Santabarbara
Luister naar Retro Dodo Podcast - Retro Gaming News, Interviews and Stories, De Nationale Autoshow | BNR en vele andere podcasts van over de hele wereld met de radio.net-app