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PodcastsVrije tijdRoll the Bones

Roll the Bones

Roll the Bones
Roll the Bones
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  • 6. Soothsayers, Prophets, and Madmen
    A new glimpse into the experimental magic of Cyril Allgrove piques the crew's interest. Oz deepens his research into those strange visions he's been experiencing. The party brings on some hired help.  Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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  • 5. The Second Battle of Goldenfields
    The crew leads the counter-assault on Goldenfields and faces down Norak Gore-ender in a bloody showdown.  Roll the Bones is a new Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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    50:32
  • 4. Glasses of Reading and a Few Cans of Wet
    The crew confronts their pursuers and learns a few more pieces of the puzzle. In Goldenfields, Malkreth's mission intensifies, we get clues about Four Stone's backstory, and the party resolves to assist in taking back Goldenfields. Roll the Bones is a new Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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    1:11:54
  • 3. Escape
    The crew leads the civilians of Goldenfields in a daring escape. A new character joins the party. Oz has a vision. A confrontation brews. Roll the Bones is a new Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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    1:12:46
  • 2. The Druid's Almanac
    The party crushes a spider, finds the Druid’s Almanac, and assembles a gaggle of prisoners and groupies. Roll the Bones is a new Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at [email protected].
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    1:13:06

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Over Roll the Bones

A Dungeons & Dragons actual play podcast. Expect druidic spycraft, private eye noir, verboten eldritch magic, and maybe—just maybe—the end of the world.
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