The One Orc Conclusion - The Hasty Generalization logical fallacy
The One-Orc Conclusion: Judging a Village by One Bad Apple! ππ§Late one night, Fergus O'Gold, the leprechaun, is woken up by a scary sound! π± His gold is being stolen! He and Snotbeard the Giant manage to capture the burglar: a tough, snarling orc named Urzog Night-Stalker. π§Urzog is carrying a collection of nasty weaponsβa serrated dagger, a Snaggle-Net, and even Stink-Bombs! π€’ When Urzog reveals she's from the mountain village of Zul'Gath, Fergus jumps to a big, wrong conclusion:"This one orc is a dangerous thief, so the entire village of Zul'Gath must be a nest of thieves! Every orc must be just as bad as she is!" π€The frightened Snaggletonians gather their army and march to Zul'Gath, ready for a huge battle! But when they arrive, they meet the wise and kind village chief, Ghorza Stone-Hand. She's not a thief at all! She explains that every village has its troublemakers, and it's not fair to judge everyone based on just one bad person. πSupport the show
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15:15
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The Tunnel of pointing Fingers - The Tu Quoque Fallacy
The Tangle-Tamer: When to Stop Inventing! π€―Trolla the Troll (played by Ellie!) has a big problem: her wild, mossy hair is a tangled, matted mess! πΏ Her old bone comb is broken, and a family of beetles has moved in! Sparky Flarkbottom (played by Miala!) the brilliant gnome inventor, has the perfect solution: a complicated machine she calls the Tangle-Tamer! βοΈBut Sparky's invention doesn't go quite as planned! The Tangle-Tamer 1.0 makes Trolla's hair stiff and spiky. The Tangle-Tamer 2.0, with its "slimy moisturizer," covers Trolla's hair in snails! π And the bumpy Tangle-Tamer 3.0 gives Trolla magnetic hair that attracts forks and wrenches! π§Sparky keeps trying, thinking that because she's spent so much time and effort, she has to keep going! But Trolla is tired, covered in slugs, and has had enough. Will Trolla be able to convince her inventor friend that sometimes, the best choice is knowing when to stop?Support the show
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15:33
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The Island of Roars: Part 4 - Escape!
The Island of Echoing Roars: Part 4 - The Pirate's Rescue! π΄ββ οΈπ¦The night was terrifying, but our stranded heroes survived! π As the sun rises, Sparky, Snickerfang, Grumblegut, Fergus, and Scary Fairy realize they are completely surrounded by a pack of hungry dinosaurs! π± They have to escape, but their defenses won't last long.Their only hope is a risky plan: build a huge signal fire to call for help! π₯ As thick black smoke rises, the dinosaurs close in, and the barricade starts to splinter! Just when all seems lost, a tiny parrot arrives with a message from Captain Barnacle Bones! π¦The Captain has a daring plan to use himself as a distraction, singing a terrible sea shanty and dancing a pirate jig! π Can the heroes make a break for the rescue boat while a pirate distracts a whole pack of giant lizards? And will Grumblegut's Bellowing Belly Slap save them one last time?Join the final, thrilling escape from the Island of Roars and cheer as our friends are finally saved!Support the show
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13:01
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The Island of Roars: Part 3 - The Footprint
The Island of Echoing Roars: Part 3 - The Footprint πΎπ¦Welcome back! Our stranded friends are exploring the mysterious island. After setting up camp, Sparky the inventor finds something chilling by the stream: a massive, three-toed footprint! π± It's the mark of a truly enormous, monstrous creature!Following the trail of giant footprints leads them to the misty canyon, where the fog finally lifts to reveal a shocking truth: they have crashed on an island filled with DINOSAURS! π¦But before they can process the impossible sight, a deafening ROAR erupts right behind them! They are suddenly running for their lives, chased by not one, but three giant, sharp-toothed predators! ππ¨Can they escape the colossal beasts?Β Snickerfang the Goblin uses his quick thinking and tricks to save the day! What will they do now that the dinosaurs know where they are? They must turn their humble shelter into a fortress to survive the night!Support the show
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