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Welcome to you heard it here last where we talk about news, you’ve already heard.
https://www.enworld.org/threads/neopets-terminates-geekifys-license-ttrpg-in-jeopardy.718325/
Let’s start with some interesting and maybe concerning news that can Kickstart a deeper discussion. You’ll get that pun in a minute. Neopets, the free virtual-pet website launched in 1999 where users can adopt, customize, and care for virtual creatures has terminated it’s IP license agreement with Geekify for a tabletop roleplaying game. Geekify is a custom marketing, creative design, and manufacturing company out of Colorado that has worked with Neopets in the past bringing out a number of products. In 2024 a Kickstarter was launched for Geekify to bring out a Neopets tabletop roleplaying game and it raised over 427,000 dollars.
Recently a playtest was released that showed the game was a combat focus 5e variant and to say Neopets wasn’t happy was an understatement. The immediately withdrew the licensing from Geekify for the product.
And the big question is, now what.
Let’s start Mike. What does this mean for the people who funded the Kickstarter? Do they get their money back?
[Kick to Mike]
Christina. What ethical responsibility does Neopets have to the people who kickstarted the roleplaying game?
[Kick to Christina]
Mike, where do you think the communication broke down and who’s responsibility is it, Neopets or Geekify?
[Kick to Mike]
Christina, why did Neopets let a company that doesn’t design games, design a game?
[Kick to Christina]
To anyone, what does this mean going forward with game designers wanting to work with IPs. As far as I can tell this might be the first time the IP has been withdrawn after a game was basically “sold” Is this just another hit to the model of big companies using crowdfunding instead of traditional publishing methods?
To anyone, is this going to hurt Kickstarter and Backerkit in the future.
And there you have it, all the news, you’ve already heard.