Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing...
The Sony Studios We Expect To Reveal Games Next - Beyond 871
In a recent investor call, Sony’s finance and IR chief Sadahiko Hayakawa announced that we should expect a major first party single-player game release at least once a year from the 2025 fiscal year onward, which is awesome news! However, aside form Ghost of Yotei, Death Stranding 2: On The Beach and Insomniac and Marvel’s Wolverine, that leaves lots of room for speculation about which of PlayStation’s numerous game studios will make an announcement next. There have been rumors and possibly in-game clues that Naughty Dog’s next project may be in the realm of fantasy, and things have been quiet over there since The Last of Us: Part I. Even quieter has been Bend Studio, whose last project was Days Gone, and quite a few days have gone by since that was released. Meanwhile, there’s also Santa Monica Studio, Housemarque, and Media Molecule, just to name a few. In other news, Sony patents a rewind button which probably sounds a lot cooler than it is, Akeem is getting weird in PSVR, and Jada reviewed LEGO Horizon Adventures, which sounds just fine. This week’s show is Max Scoville, Jada Griffin, Akeem Lawanson, Brian Altano, and is produced by Nick Maillet.
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The PS5 Pro: A Pretty Expensive Way To Make Games a Little Prettier - Beyond 870
The PlayStation 5 Pro has finally arrived (or arrives very shortly) and we’ve got IGN’s reviewer Michael Higham joining us to break down how much of an improvement this mid-gen hardware refresh actually is, from enhanced performance modes to PSSR upscaling, Sony has definitely released a powerful machine, but it might not be enough of a leap to justify its pricetag. In other news, Wolverine’s creative director has left to oversee Perfect Dark instead, and Ratchet & Clank Rift Apart’s game director and creative director are taking over the much-anticipated gamification of everyone’s favorite adamantium-plated Canadian. In lieu of any concrete information about Wolverine, we have a list of outlandish demands of features the game should include, as well as some beloved Marvel characters Beyond community suggested. Monster Hunter Wilds is shaping up to be a behemoth of a game, and Jada shared some of what got her the most excited during her time with the beta this weekend. This week’s show is Max Scoville, Jada Griffin, Michael Higham, and is produced by Nick Maillet.
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Black Ops 6's Campaign Feels More Like Hitman or Metal Gear Than CoD - Beyond 869
Call of Duty is here and we’re enjoying it! In fact IGN gave it great scores across the board so far with a 9 on the Campaign where you get to take pictures of Bill Clinton, and an 8 for the Multiplayer which feels pretty fun this year, Zombies hasn’t been scored yet but we talk about it a lot because Jada is having a great time with it full of Zombie raves, Bowling parties and other zany easter eggs that have been hidden in it. Jada also does her best to explain her early thoughts on Dragon Age: The Veilguard and the lore behind it, and Nick Maillet steps in front of the camera to discuss his review of Life is Strange: Double Exposure which he also gave a 9! We also discuss the shutdown of Firewalk Studios and Neon Koi by Sony and the removal of the Resume Activity button on PS5. So Join Max, Jada, Akeem, and Nick as we dive into yet another week of excellent game releases.
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56:40
Sonic X Shadows Generations is So Good, Even IGN Loved It - Beyond 868
It’s true! The remake of the 2011 game heaps on a ton of new content that makes it one of Jada’s favorite entries in the series to date, as indicated by her 9 out of 10 review score. How can SEGA and Team Sonic keep this momentum going with future games? Meanwhile, Insomniac is hard at work at something, but that something isn’t story DLC for Marvel’s Spider-Man 2, and maybe that’s okay? At the very least, the wallcrawler’s last PS5 outing is coming to PC as well. Jada got hands on with LEGO Horizon Adventures, and says it’s more of a Horizon game than a LEGO game, Max is nuts for Squirrel With a Gun, Brian makes some noise about A Quiet Place: The Road Ahead, and Akeem is cutting through the fog in Silent Hill with his newly unlocked chainsaw. This week’s show is Max Scoville, Jada Griffin, Akeem Lawanson, Brian Altano, and is produced by Nick Maillet.
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1:18:08
The Scariest Video Games You’ve Ever Played - Beyond 867
Tis the season… No, the OTHER season. That’s right, it’s that time of year when everything is covered with bats and skeletons and fake cobwebs and other macabre and ghoulish decor. So, we took the opportunity to reach out to our listeners and have them share the stuff in video games that’s terrified, creeped out, haunted, startled, or otherwise scared the crap out of them. It’s an excuse to talk about some of our favorite games, from tried and true survival horror franchises like Silent Hill, Resident Evil, and Dead Space, to older favorites like Condemned: Criminal Origins, Cold Fear and Alien: Isolation, to games that we don’t think of primarily as horror, but which definitely have one foot in there, like Bloodborne (of course) and BioShock. What game has scared you the most? Share your video game scary stories in the comments. This week’s show is Max Scoville, Jada Griffin, Akeem Lawanson, Brian Altano, and is produced by Nick Maillet.
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Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.
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