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Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out.
Guest info: Jenny Windom (she/her)
* Check out Geeks & Grounds podcast https://www.geeksandgrounds.com/
* Check out Jenny's YouTube channel https://www.youtube.com/kimchica
TIMESTAMPS
* 0:00 Title Card
* 0:13 Introductions
* 9:06 Our Histories with Hollow Knight and Silksong
* 12:45 Opening Thoughts about Silksong
* 18:26 Difficulty and Accessibility
* 23:19 Story Setup and Visuals
* 27:31 The Pilgrimage, Characters and Voice Acting
* 36:25 The Pilgrimage and Anti-QoL Design
* 48:29 Challenge Ramp-Up and Difficulty Curve
* 57:53 Silksong- A Good Teacher & Overcoming Challenge
* 1:05:47 Metroidvania Design, Visuals and Music
* 1:14:18 Boss Fights, Combat Challenges and Runbacks
* 1:33:42 Crests, Tools, Customization
* 1:40:40 Closing Thoughts/Recommendations
* 1:45:54 Geeks & Grounds and Jenny's Other Work
* 1:51:22 Spoiler Wall and Patron Thank-Yous
* 1:53:13 Spoiler Section- Favorite Boss Fights
* 2:18:22 Spoiler Section- The Citadel and Faith
* 2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community
* 2:45:23 Spoiler Section- Motherhood and Endings
Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia
Social Media:
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Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures