PodcastsNieuwsTypeScript.fm - The Friendly Show for TypeScript Developers

TypeScript.fm - The Friendly Show for TypeScript Developers

Kamran Ayub and Erik Onarheim
TypeScript.fm - The Friendly Show for TypeScript Developers
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77 afleveringen

  • TypeScript.fm - The Friendly Show for TypeScript Developers

    Vibe-porting Galore, Remix 3 Beta, Node 26, and the Internet Falling Down | News | Ep 66

    12-05-2026 | 1 u. 13 Min.
    News for the weeks of April 27 and May 4, 2026: Rust ports galore, Remix 3 is ready to rumble, and lots of security PSAs that are breaking the Internet. From the community: boring web dev, cross-framework templating with TSRX, and TypeScript features wishlist.
    Sponsored by Excalibur.js
    Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
    Homepage and Docs: https://excaliburjs.com
    Make Your First Game in 10 Minutes
    Join the Discord: https://discord.gg/9UemP985Uy

    Chapters

    (00:00) - Welcome to the Show

    (02:45) - News: tsz is a Vibe-ported TypeScript Go Compiler to Rust

    (07:45) - News: Bun Experiments with Rust Port from Zig

    (10:23) - News: pnpm Core Officially Being Ported to Rust as Pacquet

    (13:13) - News: Astro 6.3 with Experimental Advanced Routing

    (14:06) - News: Remix 3 Beta is Ready to Kick the Tires

    (17:06) - News: Nuxt.js Has a New Agent

    (18:31) - News: SvelteKit Now Supports TS 6.0

    (19:03) - News: Node 26 Brings Stable Temporal API, Experimental FFI

    (23:02) - News: Chrome 148 Ships Prompt API No One Wants

    (28:50) - News: Behind the Scenes Hardening Firefox

    (35:20) - PSA: Multiple Critical Linux Exploits, Copy Fail and Dirty Frag

    (38:55) - PSA: React 19 and Next.js Vulnerabilities

    (40:34) - PSA: TanStack Packages Compromised

    (42:07) - PSA: vm2 Critical Vulnerabilities

    (43:05) - PSA: cPanel is Being pwned Across the Web

    (44:42) - Library Watch: Laravel TypeScript Type Generator

    (45:31) - Library Watch: motion.dev JavaScript Animation Library

    (46:25) - Library Watch: Temper Lets You Build Cross-language Libraries

    (48:36) - Library Watch: Wavedash is a Backend for Multiplayer Games

    (49:37) - Library Watch: Flue, a TypeScript Agent Harness Framework

    (49:59) - Highlight: Rebuilding Zork in TypeScript and React

    (50:59) - Highlight: TSRX, a TS-driven Templating Library

    (53:29) - Highlight: I Went Back to Boring Web Dev and I'm Not Sorry by Andre Klein

    (55:41) - Highlight: TypeScript Features Wishlist by Cinnamon

    (57:22) - Highlight: JSON.parse vs. stringify Date Handling Tip

    (57:59) - Bleet of the Week

    (58:37) - Cool Link: Shader Playground

    (59:38) - Cool Link: Recreating the PSP from Cast Acrylic

    (01:00:02) - Cool Link: Cascade Radiance for Realistic Lighting

    (01:01:10) - Cool Link: Inside Out Money Podcast

    (01:02:39) - The Minnesota Long Goodbye

    News
    tsz vibe-port of Go compiler to Rust
    Bun experimental Rust port
    pnpm port to Rust officially called pacquet
    Astro 6.3 
    Remix 3 Beta Preview 
    Introducing the Nuxt Agent
    SvelteKit: Now Supports TS 6.0 
    Node.js 26.1.0 (Current) 
    New in Chrome 148, the controversial Prompt API
    Behind the Scenes Hardening Firefox
    PSA: Malicious npm Package Brand-Squats TanStack to Exfiltrate Environment Variables
    PSA: TanStack Packages Compromised
    PSA: Linux exploits, Copy Fail and Dirty Frag, including WSL2 on Windows
    PSA: React and Next.js Hit With 12 Security Flaws — Three Let Attackers Bypass Auth, Hijack Servers
    PSA: vm2 Node.js Library Vulnerabilities Enable Sandbox Escape and Arbitrary Code Execution
    PSA: cPanel & WHM Authentication Bypass CVE-2026-41940
    Library Watch
    Laravel TS Annotations 
    Motion.dev – Effortless Animation For The Web
    Temper: Cross-language *libraries* with Temper: Interview
    Wavedash for multiplayer apps 
    Flue: TypeScript agent harness, BYOM and build your own agents
    From the Community
    Chad Loder: Zork in TypeScript+React 
    Ryan Carniato: Exploring TSRX w/ Dominic Gannaway
    André Klein: I Went Back to Boring Web Dev, and I'm Not Sorry
    Cinnamon: Feedback for TypeScript 
    Jonathan Bones: JSON.parse vs JSON.stringify date handling
    Bleet of the week
    Cool Links
    Excalibur.js contributor Justin has a Shader Editor 
    I re-created the PSP 
    Exploring a New Approach to Realistic Lighting: Radiance Cascades 
    Inside Out Money podcast – if you like friends yapping about money
    Music
    Seahorse Dreams by Kubbi (Spotify)
  • TypeScript.fm - The Friendly Show for TypeScript Developers

    TypeScript 7 Beta, Deno Fresh 2.3, and Const Generics | News | Ep 65

    06-05-2026 | 59 Min.
    News for the week of April 20, 2026: highlights from the recent TypeScript 7 beta and Deno Fresh quality of life improvements. From the community: Bloomberg's type-safe CLI library, a new TSGO toolchain, and TypeScript database migrations.
    Sponsored by Excalibur.js
    Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
    Homepage and Docs: https://excaliburjs.com
    Make Your First Game in 10 Minutes
    Join the Discord: https://discord.gg/9UemP985Uy

    Chapters

    (00:00) - Welcome to the Show

    (05:42) - News: TypeScript 7 Beta!

    (15:01) - News: Deno Fresh 2.3 is Zero JS by Default

    (18:37) - News: Firefox 150 Has Better Split Views, PDF Editor

    (20:23) - Library Watch: TypeScriptToLua Supports TS 6.0

    (21:34) - Library Watch: ttsc, a TypeScript Go Toolchain to Replace tsx

    (23:27) - Library Watch: tesseron, Turn Any App Into an MCP Server

    (26:03) - Library Watch: stricli, Bloomberg's Lightweight CLI Library

    (27:38) - Highlight: Writing Node.js Add-ons with .NET Native AOT

    (30:28) - Highlight: Prisma Next Supports TypeScript Migrations

    (33:24) - Highlight: Create a Complete Zod Clone from WebDevSimplified

    (34:03) - Highlight: TuiSky, a Terminal UI Client for BlueSky

    (34:49) - Highlight: unbash v3 is the Fastest and Bestest Parser of Bash

    (35:12) - Highlight: Graphics Programming with WebGPU and TypeScript

    (36:09) - Bleet of the Week

    (36:25) - Secret of the Handbook: Const Generics

    (37:32) - Cool Link: Sorting 10,000 Lego Parts per Day

    (39:07) - Cool Link: Building a Better Chess Bot in C#

    (39:39) - Cool Link: Whimsical Animations Course

    (41:23) - Cool Link: Web Serial API

    (44:07) - The Minnesota Long Goodbye

    News
    Microsoft: Announcing TypeScript 7.0 Beta
    Deno: Fresh 2.3: Zero JS by default, View Transitions, and Temporal support
    Firefox: Firefox 150.0, See All New Features, Updates and Fixes 
    Library Watch
    TypeScriptToLua v1.36.0: TS 6.0 support
    samchon/ttsc: A `typescript-go` toolchain for compiler-powered transforms and type-safe execution. 
    Tesseron: In-app MCP layer that interfaces with agent tools (like WebMCP) 
    Stricli: Bloomberg’s type-safe CLI framework 
    From the Community
    Microsoft: Writing Node.js addons with .NET Native AOT 
    Prisma: TypeScript Migrations in Prisma Next 
    WebDevSimplified: Create a Complete Zod Clone In TypeScript
    Michael Black: TUI for Bluesky in TypeScript 
    Lars: Unbash v3 
    Ryosuke: WebGPU w/ TypeScript 
    Bleet of the week
    Secret of the Handbook: I Can’t Believe This TS Feature Has No Documentation
    Cool Links
    Cool Watch: Coding Adventure: Making a Better Chess Bot 
    Cool Watch: Why we had to reinvent the conveyor belt 
    Cool Course: Whimsical Animations 
    Web Serial API: Read from and write to a serial port
    Music
    Seahorse Dreams by Kubbi (Spotify)
  • TypeScript.fm - The Friendly Show for TypeScript Developers

    require(esm) Stable in Node 24, TanStack RSC, and HTML-in-Canvas Demos | News | Ep 64

    21-04-2026 | 50 Min.
    News for the week of April 13, 2026: require(esm) marked stable in Node 24.15.0 LTS, HTML-in-Canvas demos, and Cal.com goes closed source thanks to AI security. From the community: dependency cooldowns are not a solution, TanStack's take on RSC, and accidentally DDOS'ing npm with TypeScript.
    Sponsored by Excalibur.js
    Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
    Homepage and Docs: https://excaliburjs.com
    Make Your First Game in 10 Minutes
    Join the Discord: https://discord.gg/9UemP985Uy

    Chapters

    (00:00) - Welcome to the Show

    (06:03) - News: TSGo Cut 400 Hours a Month From CI Builds

    (06:47) - News: Node 24.15.0 Marks require(esm) and Module Compile Cache Stable

    (08:40) - News: See HTML-in-Canvas in Action

    (11:19) - News: Everything Cloudflare Announced During Agents Week

    (14:20) - News: Mozilla Takes Pot Shots at Microsoft on Copilot Rollback

    (15:20) - News: Cal.com Goes Closed Source

    (18:03) - Library Watch: Elide Runtime 1.0 Nightlies

    (19:24) - Library Watch: Phaser 4 Game Engine Release

    (20:07) - Library Watch: numpy-ts Now As Fast as Native NumPy

    (20:50) - Library Watch: MavonEngine, a Three.js-based Multiplayer Game Engine

    (22:34) - Library Watch: gql.tada, Types for GraphQL Queries

    (26:02) - Highlight: State of Vue 2026 by Evan You

    (26:31) - Highlight: Lessons from Building for the Bottom of the Browser by Mike Hall

    (27:23) - Highlight: TanStack's Take on React Server Components

    (29:21) - Highlight: aimock Helps TanStack Test Model Providers

    (30:45) - Highlight: Dependency Cooldowns Make Us Free Riders by Cal Peterson

    (32:49) - Highlight: How Ryan Cavanaugh Accidentally DDos'd npm

    (33:31) - Bleet of the Week

    (33:54) - Secret of the Handbook: accessor

    (35:57) - Cool Watch: Garbage Time on Car YouTube

    (37:07) - Cool Watch: How Ridiculous on YouTube

    (38:00) - Cool Game: Indika, a Game Where You Play as a Russian Nun

    (39:55) - The Minnesota Long Goodbye

    News
    TypeScript: TS 7 Native Preview saves team 400 hours a month
    Node Release: Node.js 24.15.0 (LTS) 
    HTML in Canvas HTML-in-Canvas .dev HTML In Canvas Is Wild And I Love It 
    Cloudflare: Building the agentic cloud: everything we launched during Agents Week 2026 
    Mozilla: Old habits die hard: Microsoft tries to limit our options, this time with AI 
    Cal: Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision
    Library Watch
    Elide runtime stealthily releases 1.0.0 nightly and updates website
    Phaser 4: New Renderer, GPU Sprites, Filters & More
    numpy-ts is now as fast as native NumPy : r/typescript 
    MavonEngine: Three.js game engine with an integrated server-authoritative physics engine
    gql.tada: TS plugin for making type-safe GraphQL queries
    From the Community
    Evan You: State of Vue 2026
    Mike Hall: Lessons from Building for the Bottom of the Browser
    TanStack: React Server Components Your Way
    TanStack: How We Test TanStack AI Across 7 Providers on Every PR 
    Cal Peterson: Dependency cooldowns turn you into a free-rider
    Ryan Cavanaugh: How I accidentally DDoS’d npm with TypeScript 
    Bleet of the week
    Secret of the Handbook: accessor keyword
    Cool Links
    Watch: Garbage Time on YT
    Watch: How Ridiculous on YT
    Play: INDIKA
    Music
    Seahorse Dreams by Kubbi (Spotify)
  • TypeScript.fm - The Friendly Show for TypeScript Developers

    Bun.WebView, Cursor's Big Bet, and Whether Mythos Just Spells Marketing | News | Ep 63

    16-04-2026 | 1 u. 12 Min.
    News for the week of April 6, 2026: latest Bun release adds automated headless browser automation, whether Anthropic is using fear-based marketing, and major releases from Storybook and Docusaurus. From the community: why nominal typing deserves to be first-class, what to do about OSS vulnerabilities, and lessons from building a Rust runtime for TS.
    Sponsored by Excalibur.js
    Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
    Homepage and Docs: https://excaliburjs.com
    Make Your First Game in 10 Minutes
    Join the Discord: https://discord.gg/9UemP985Uy

    Chapters

    (00:00) - Welcome to the Show

    (04:41) - News: Bun 1.3.12 Introduces WebView and Markdown Renderer

    (06:52) - News: Does Claude Mythos Spell Doom or Is It Just Marketing?

    (10:06) - News: Cursor 3 is Betting That the IDE Will Be Dead

    (15:20) - News: Ember.js is Using Vite by Default Now

    (15:52) - News: SvelteKit, Now with TS 6 Support

    (16:02) - News: VoidZero Experiments with Making Angular Compiler Faster

    (18:05) - News: Docusaurus 3.10 Prepares for v4 Release

    (20:12) - News: Storybook 10.3, React MCP and Type-safe CSF Factories

    (21:03) - Library Watch: better-translate, Type-safe Internationalization

    (22:25) - Library Watch: tiny-tts, Offline CPU Text-to-Speech in Node.js

    (24:06) - Library Watch: Pagyra, HTML to PDF in TypeScript

    (25:35) - Library Watch: PayKit, a TypeScript Billing Framework

    (26:54) - Library Watch: tsnapi, Snapshot Your TS Library Surface

    (27:43) - Highlight: What's New in JavaScript 2026 by Frontend Masters

    (28:51) - Highlight: Parse, Don't Validate -- In A Language That Doesn't Want You To by Cekrem

    (33:16) - Highlight: Building a Rust Runtime for TypeScript by Encore

    (35:55) - Highlight: Weak Map Memory Leak Trap by Peter Kroner

    (37:57) - Highlight: TypeScript 6 and CSS Side Effect Imports by Schalk Neethling

    (40:30) - Highlight: Integrating TS Go and the Effect LSP

    (41:44) - Highlight: Moving Railway's Frontend Off Next.js

    (43:24) - Highlight: Prisma Next Makes MongoDB Type-safe

    (44:21) - Highlight: Just Keep Vulnerabilities Open by James Sumners

    (48:46) - Bleet of the Week

    (51:18) - Cool Video: Real-time Sand Simulation... in SQL

    (52:16) - Cool Video: Building a Programming Language from Scratch Using TypeScript

    (53:03) - Cool Language: Xena, Inspired by TypeScript

    (55:18) - Cool Read: Building a CLI for All of Cloudflare

    (57:21) - Cool Read: Cloudflare Sandboxes are Now GA

    (58:01) - The Minnesota Long Goodbye

    News
    Bun 1.3.12
    Claude Mythos Preview
    Anthropic's Red Team blog post goes into detail
    Claude Mythos is Actually Scary 
    You Actually Do Need to Understand Mythos
    The New Stack: Cursor's $2 billion bet: The IDE is now a fallback, not the default
    Ember.js is using vite by default 
    SvelteKit 2.56.0 has TS 6.0 support
    VoidZero: How we made the Angular Compiler faster using AI 
    Docusaurus 3.10
    Storybook 10.3 
    Library Watch
    better-translate: Type-safe i8n for any TypeScript project
    tiny-tts: Zero-dependency CPU-only text-to-speech with ONNX model
    pagrya-js: HTML-to-PDF in pure TypeScript 
    PayKit: TypeScript billing framework
    tsnapi: Snapshot testing utility for the public API for library maintainers
    From the Community
    Frontend Masters: What To Know in JavaScript (2026 Edition)
    Cekrem: Parse, Don't Validate — In a Language That Doesn't Want You T
    Encore: What We Learned Building a Rust Runtime for TypeScript 
    Peter Kroner: The WeakMap Subtype Memory Leak Trap 
    Schalk Neethling: TypeScript 6.0 and CSS Side-Effect Imports
    Effect.js: TypeScript-Go with Effect LSP
    Railway: Moving Railway's Frontend Off Next.js
    Prisma Next: MongoDB Without Compromise
    James Sumners: Open Source & Security
    Bleet of the Week: types *are* the job
    Cool Links
    Video: I Made Real-Time Sand Simulation in SQL 
    Video: Can I build my own programming language from scratch? w/ TypeScript
    Language: https://github.com/elematic/zena 
    Read: Building a CLI for all of Cloudflare 
    Read: Sandboxes are GA
    Read: Managers and Executives Disagree on AI—and It’s Costing Companies 
    Read: White-collar workers are quietly rebelling against AI as 80% outright refuse adoption mandates
    Music
    Seahorse Dreams by Kubbi (
  • TypeScript.fm - The Friendly Show for TypeScript Developers

    Designing an Ideal Linting Developer Experience with Flint | Josh Goldberg | Ep 62B

    09-04-2026 | 57 Min.
    In this episode with Josh Goldberg, maintainer of TypeScript ESLint, we dive into his latest research project, Flint. The goal of Flint is to test different hypothesis on how to architect a modern, hybrid-native JavaScript and TypeScript linter. What happens when every rule can be type-aware? Can you write lint rules in TypeScript and run them with near-native performance? How can error messages be more helpful for humans and agents alike? How can the configuration and plugin system be re-designed so it's less magical and has more type safety? These are the kinds of questions the Flint team is exploring and we talk with Josh about how things are progressing and where Flint's future is headed.
    Josh's Links
    Flint.fyi
    JoshuaKGoldberg.com
    Flint Discord
    Josh on BlueSky
    Josh on Fosstodon
    Josh on GitHub
    Chapters

    (00:00) - Introducing Josh Goldberg

    (01:43) - Introduction to Flint: A Modern, Hybrid Native Linter

    (03:44) - What Problems is Flint Trying to Solve?

    (05:26) - What's a Hybrid Linter?

    (07:55) - How Does Flint Handle Type-aware Rules?

    (10:45) - How Does Flint Improve Configuration DX?

    (17:13) - How Does Flint Handle Error Messages?

    (20:11) - What is Flint's Take on Errors vs. Warnings?

    (23:17) - How is Flint Approaching Documentation?

    (26:09) - Are There Differences in Dev Mode vs. CI Mode?

    (28:29) - Does Flint Do Anything Special with Formatting?

    (30:39) - Can Flint Fix Lint Issues?

    (32:21) - Are There Advantages to Being TypeScript-first?

    (33:55) - Separating Rules into Stylistic vs. Logical

    (36:36) - Organizing and Categorizing Lint Rules to Improve DX

    (38:17) - How to Get Involved with Flint

    (40:00) - Flint's Roadmap for 2026 and Beyond

    (43:28) - Where to Follow Josh's Work

    (44:20) - The Minnesota Long Goodbye???

    Sponsored by Excalibur.js
    Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.Homepage and Docs: https://excaliburjs.com
    Make Your First Game in 10 Minutes
    Join the Discord: https://discord.gg/9UemP985Uy
    Music
    Seahorse Dreams by Kubbi (Spotify)
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Over TypeScript.fm - The Friendly Show for TypeScript Developers
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
Podcast website

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