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We discuss our thoughts on Gunman Contracts Stand Alone, The Lightkeepers, and No Man's Sky's Cosmos update. We also cover Triangle Factory canceling Breachers: Outbreak and Golf+ adding Immersive Putting on Quest 3, before finishing off with a rapid-fire VR gaming Q&A.
Here's the full topic list, in order:
What We Played This Week
1. Gunman Contracts Stand Alone
2. The Lightkeepers
3. No Man's Sky's Cosmos Update
4. Other VR game releases this week
A Busy Week of News
5. Triangle Factory cancels Breachers: Outbreak
6. Golf+ adds Immersive Putting on Quest 3
7. I Am Your Beast VR out on September 17
Rapid fire VR gaming questions with Mike and James
8. First remembered VR experience
9. Most played VR game
10. Non-VR genre enjoyed in VR
11. First game to cause motion sickness
12. VR experiences impossible to explain in words
13. Number of headsets and daily drivers
14. Proudest UploadVR story
15. Bucket list developer to interview
16. An UploadVR review that surprised us
17. Most anticipated VR game - Send us Fan Mail
We discuss our reviews of Knights of Fiona and Discovery: Rogue Planet. We also cover higher refresh rates for Quest 3, Steam Link adding USB support, and Meta spinning Horizon Worlds off from the Horizon mobile app.
Here's the full topic list, in order:
What We've Been Playing
1. Knights of Fiona Review
2. Discovery: Rogue Planet Review
The News
3. Gunman Contracts Release Date
4. Higher refresh rates for Quest 3
5. New Horizon+ Games this month
6. Steam Link adds USB Support
Discussion Topic
7. Meta spinning Horizon Worlds off from the Horizon mobile app - Send us Fan Mail
We discuss Supernatural splitting from Meta, Snoop Dogg coming to VR via Hitman, and the recent layoffs at Schell Games. We also look ahead to VR's fall outlook, discussing the lack of a major flagship title, upcoming hardware like the Steam Frame, and our impressions of playing Payday: Aces High together.
Here's the full topic list, in order:
Catching Up
1. James' Disney vacation and Trombone Champ Disney DLC
2. Mike's VR gaming in James' absence
The News
3. Supernatural splits from Meta and will relaunch soon
4. Snoop Dogg coming to VR via Hitman
5. Demeo Battlemarked gets a new paid add-on
6. Layoffs at Schell Games
7. Into the Radius 1.0 on Quest and PS VR2
8. The Light Brigade's final update
9. Garden of the Sea's flatscreen port flopped
VR's Fall Outlook
10. A lot of games on the horizon, but no flagship title
11. We played Payday: Aces High together
12. New hardware coming, including Steam Frame
13. Is standalone more important as parts get more expensive? - Send us Fan Mail
We discuss the design philosophy and mechanics of Payday: Aces High in a special interview with Fast Travel Games' Erik Odeldahl. We dive into what didn't make the cut from the flatscreen games, translating heist roles and stealth into VR, and how much content players can expect at launch.
Here's the full topic list, in order:
The Design Philosophy
1. What didn't make the cut from the flatscreen games
2. Creating world interactions based on player expectations
3. Making the heists replayable
Gameplay Mechanics
4. Using specialized tools
5. Falling into natural roles during heists
6. Stealth gameplay
7. Accommodating solo players with bots
Content & Inspirations
8. How much content to expect at launch
9. Doing real world research
10. Developing character archetypes through progression
11. Erik's personal gaming - Send us Fan Mail
We discuss combating cheaters in VR with Ghosts of Tabor's Scott Albright. We dive into why the Tomahawk anticheat solution was needed for standalone headsets, the specifics of VR cheating like modified APKs, and how developers are realizing the scale of the issue. We also explore Tomahawk's expansion to PC VR and why PS VR2 remains mostly safe.
Here's the full topic list, in order:
Why Tomahawk was needed
1. Common anticheat solutions don't work for standalone VR
2. Meta's existing software is not good enough
Specifics of VR cheating
3. Modified APKs are the primary issue
4. What it means to root a headset
Extending Tomahawk beyond Tabor
5. The raw numbers of cheaters
6. Kids in free-to-play are the biggest offenders
7. Meta did not believe cheating is an issue on Quest
8. Pico's ecosystem is vulnerable right now
Developers are realizing the issue
9. The VR cheating community migrates from game to game
10. The number of cheaters is going down with Tomahawk
The Tomahawk team and expansion
11. Tomahawk's team is comprised of real-life cheaters
12. Evolving Tomahawk for PC VR & Steam Deck
13. Steam Frame will be problematic
14. PS VR2 is mostly safe from cheaters
15. Tabor pays for the Tomahawk servers
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