10 afleveringen
- In this episode, we sit down with Matthias, one of Egosoft’s longest-serving gameplay programmers, to discuss nearly two decades of work shaping the systems behind the X Universe.
From AI flight behavior to the 3D map, Matthias offers a rare look into the technical and creative challenges of building a living universe. - In this episode, our loremaster and novelist Helge Kautz goes into detail about his decades of work on the X Universe's rich lore.
For a deep dive into much of Helge's work over the years, you can download the X Enclyopedia to learn everything there is to know about the X Universe.
https://www.egosoft.com/download/superbox/bonus_en.php?list=114 - In Episode #05 of the Inside Egosoft podcast, Greg talks to Lennart (a.k.a. Gimbutz), who is part of the mission team at Egosoft. In this conversation, Lennart provides some fascinating insights into his work. How are stories and missions created in X4? Which tasks provide the greatest challenges? What is the most helpful type of player feedback for the mission team? All this, and more, is answered in this new episode.
Thanks for tuning in, and don't forget to subscribe to Inside Egosoft using your favourite podcast app. If you don't want to use an audio app, then you can of course listen to the podcast in your browser (e.g. via https://anchor.fm/inside-egosoft) or find it on our YouTube channel.
Music: Alexei Zakharov - Turquoise Sea (from the "X4: Split Vendetta" OST) - In Episode #04 of the Inside Egosoft podcast, Greg talks to Matthias (https://twitter.com/docace1138), who is currently working on some enhancements to the Station Editor feature in X4: Foundations. Matthias discusses the fact that he'd like to make the Station Editor more accessible, and talks about the new possibilities that will be opened up when constructing a station. The improvements he mentions are planned to be available in a forthcoming beta version of X4: Foundations 4.10.
We hope you enjoy this new episode; don't forget to subscribe to Inside Egosoft using your favourite podcast app. If you don't want to use an audio app, then you can of course listen to the podcast in your browser (e.g. via https://anchor.fm/inside-egosoft) or find it on our YouTube channel.
Music: Alexei Zakharov - Homesick (from the "X4: Cradle of Humanity" OST)
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Tune in for conversations with the developers of the X space game series, behind-the-scenes updates and more.
EGOSOFT, founded in 1988, is one of Germany's leading game developers. Its team of industry veterans and dedicated game enthusiasts entered the international stage with the widely-acclaimed X-Beyond the Frontier space simulation game in 1999. EGOSOFT is now exclusively dedicated to setting new standards in the space game genre and continuing to improve the gameplay experience for fans of the X Universe. Find out more at https://linktr.ee/egosoft
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