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- Something’s not right in the world of location data.
In January 2025, a location data broker named Gravy Analytics was hacked, with the alleged cybercriminal behind the attack posting an enormous amount of data online as proof. Though relatively unknown to most of the public, Gravy Analytics is big in the world of location data collection, and, according to an enforcement action from the US Federal Trade Commission last year, the company claimed to “collect, process, and curate more than 17 billion signals from around a billion mobile devices daily.”
Those many billions of signals, because of the hack, were now on display for security researchers, journalists, and curious onlookers to peruse, and when they did, they found something interesting. Listed amongst the breached location data were occasional references to thousands of popular mobile apps, including Tinder, Grindr, Candy Crush, My Fitness Pal, Tumblr, and more.
The implication, though unproven, was obvious: The mobile apps were named with specific lines of breached data because those apps were the source of that breached data. And, considering how readily location data is traded directly from mobile apps to data brokers to advertisers, this wasn’t too unusual a suggestion.
Today, nearly every free mobile app makes money through ads. But ad purchasing and selling online is far more sophisticated than it used to be for newspapers and television programs. While companies still want to place their ads in front of demographics they believe will have the highest chance of making a purchase—think wealth planning ads inside the Wall Street Journal or toy commercials during cartoons—most of the process now happens through pieces of software that can place bids at data “auctions.” In short, mobile apps sometimes collect data about their users, including their location, device type, and even battery level. The apps then bring that data to an advertising auction, and separate companies “bid” on the ability to send their ads to, say, iPhone users in a certain time zone or Android users who speak a certain language.
This process happens every single day, countless times every hour, but in the case of the Gravy Analytics breach, some of the apps referenced in the data expressed that, one, they’d never heard of Gravy Analytics, and two, no advertiser had the right to collect their users’ location data.
In speaking to 404 Media, a representative from Tinder said:
“We have no relationship with Gravy Analytics and have no evidence that this data was obtained from the Tinder app.”
A representative for Grindr echoed the sentiment:
“Grindr has never worked with or provided data to Gravy Analytics. We do not share data with data aggregators or brokers and have not shared geolocation with ad partners for many years.”
And a representative for a Muslim prayer app, Muslim Pro, said much of the same:
“Yes, we display ads through several ad networks to support the free version of the app. However, as mentioned above, we do not authorize these networks to collect location data of our users.”
What all of this suggested was that some other mechanism was allowing for users of these apps to have their locations leaked and collected online.
And to try to prove that, one independent researcher conducted an experiment: Could he find himself in his own potentially leaked data?
Today, on the Lock and Code podcast with host David Ruiz, we speak with independent research Tim Shott about his investigation into leaked location data. In his experiment, Shott installed two mobile games that were referenced in the breach, an old game called Stack, and a more current game called Subway Surfers. These games had no reason to know his location, and yet, within seconds, he was able to see more than a thousand requests for data that included his latitude, his longitude, and, as we’ll learn, a whole lot more.
“ I was surprised looking at all of those requests. Maybe 10 percent of [them had] familiar names of companies, of websites, which my data is being sent to… I think this market works the way that the less you know about it, the better from their perspective.”Tune in today.
You can also find us on Apple Podcasts, Spotify, and whatever preferred podcast platform you use.
For all our cybersecurity coverage, visit Malwarebytes Labs at malwarebytes.com/blog.
Show notes and credits:
Intro Music: “Spellbound” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Outro Music: “Good God” by Wowa (unminus.com)
Listen up—Malwarebytes doesn't just talk cybersecurity, we provide it.
Protect yourself from online attacks that threaten your identity, your files, your system, and your financial well-being with our exclusive offer for Malwarebytes Premium for Lock and Code listeners. - At just 17 years old, Jordan DeMay was murdered by strangers online.
That’s how Jordan’s father, John DeMay, described what happened to his son four years ago. At home in Michigan, Jordan was readying for a weekend trip when he received a friend request on Instagram. The invite was sent by a user named “dani.robertts” whose profile showed an attractive young woman. After accepting the request, Jordan and the account chatted about nothing in particular—teenage matters, getting to know one another—before “dani” became flirtatious, eventually sending Jordan what she claimed was a nude photograph of herself.
Jordan responded in kind with an explicit photograph of himself.
But here, a trap was revealed.
“Dani Robertts” was not a young, friendly, interested woman. Dani Robertts was several men, sending messages from thousands of miles away in Lagos, Nigeria, who had followed a script to pressure young men into handing over their money. This was not the first time these men had run this scam. But with a great deal of investigative work, it hopefully has become the last.
What happened to Jordan can happen to anyone—and it has happened to far too many young men and women today. It is a type of attack commonly referred to as “sextortion.”
Today, on the Lock and Code podcast with host David Ruiz, we speak with John DeMay about his son Jordan, his family’s relationship with social media, and what parents should know.
Tune in today.
You can also find us on Apple Podcasts, Spotify, and whatever preferred podcast platform you use.
For all our cybersecurity coverage, visit Malwarebytes Labs at malwarebytes.com/blog.
Show notes and credits:
Intro Music: “Spellbound” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Outro Music: “Good God” by Wowa (unminus.com) - On Thursday, December 28, 2023, at 8:30 pm in the Utah town of Riverdale, the city police began investigating what they believed was a kidnapping.
17-year-old foreign exchange student Kai Zhuang was missing, and according to Riverdale Police Chief Casey Warren, Zhuang was believed to be “forcefully taken” from his home, and “being held against his will.”
The evidence leaned in police’s favor. That night, Zhuang’s parents in China reportedly received a photo of Zhuang in distress. They’d also received a ransom demand.
But as police in Riverdale and across the state of Utah would soon learn, the alleged kidnapping had a few wrinkles.
For starters, there was no sign that Zhuang had been forcefully removed from his home in Riverdale, where he’d been living with his host family. In fact, Zhuang’s disappearance was so quiet that his host family was entirely unaware that he’d been missing until police came and questioned them. Additionally, investigators learned that Zhuang had experienced a recent run-in with police officers nearly 75 miles away in the city of Provo. Just eight days before his disappearance in Riverdale, Zhuang caught the attention of Provo residents because of what they deemed strange behavior for a teenager: Buying camping gear in the middle of a freezing winter season. Police officers who intervened at the residents’ requests asked Zhuang if he was okay, he assured them he was, and a ride was arranged for the teenager back home.
But what Zhuang didn’t tell Provo police at the time was that, already, he was being targeted in an extortion scam. But when Zhuang started to push back against his scammers, it was his parents who became the next target.
Zhuang—and his family—had become victims of what is known as “virtual kidnapping.”
For years, virtual kidnapping scams happened most frequently in Mexico and the Southwestern United States, in cities like Los Angeles and Houston. But in 2015, the scams began reaching farther into the US.
The scams themselves are simple yet cruel attempts at extortion. Virtual kidnappers will call phone numbers belonging to affluent neighborhoods in the US and make bogus threats about a holding a family member hostage.
As explained by the FBI in 2017, virtual kidnappers do not often know the person they are calling, their name, their occupation, or even the name of the family member they have pretended to abduct:
“When an unsuspecting person answered the phone, they would hear a female screaming, ‘Help me!’ The screamer’s voice was likely a recording. Instinctively, the victim might blurt out his or her child’s name: ‘Mary, are you okay?’ And then a man’s voice would say something like, ‘We have Mary. She’s in a truck. We are holding her hostage. You need to pay a ransom and you need to do it now or we are going to cut off her fingers.’”
Today, on the Lock and Code podcast with host David Ruiz, we are presenting a short, true story from December 2023 about virtual kidnapping. Today’s episode cites reporting and public statements from the Associated Press, the FBI, ABC4.com, Fox 6 Milwaukee, and the Riverdale Police Department.
Tune in today.
You can also find us on Apple Podcasts, Spotify, and whatever preferred podcast platform you use.
For all our cybersecurity coverage, visit Malwarebytes Labs at malwarebytes.com/blog.
Show notes and credits:
Intro Music: “Spellbound” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Outro Music: “Good God” by Wowa (unminus.com)
Listen up—Malwarebytes doesn't just talk cybersecurity, we provide it.
Protect yourself from online attacks that threaten your identity, your files, your system, and your financial well-being with our exclusive offer for Malwarebytes Premium for Lock and Code listeners. - If you want AI to tell you a story, it will. If you want that story to sound like one of your favorite authors, it can. And if you’re one of the authors that AI can imitate, you might be a little upset at what feels like theft.
In 2024, the authors Andrea Bartz, Charles Graeber, and Kirk Wallace Johnson sued Anthropic, the creator of Claude, alleging that the company had wrongfully digested millions of copyrighted works—including some of their very own—to train its AI models. The lawsuit grew to include more than 300,000 writers, and in September 2025, Anthropic agreed to pay $1.5 billion to settle the claims.
That headline-worthy payout, however, would eventually be paired with more startling news.
In January 2026, a district court judge unsealed thousands of documents related to the litigation. When The Washington Post investigated the documents, reporters found references to a secret project inside Anthropic called “Project Panama,” which Anthropic itself described as the company’s effort “to destructively scan all the books in the world.”
Anthropic is not alone in this.
On August 17, 404 Media co-founder and reporter Emanuel Maiberg revealed that Amazon is doing something similar inside a department it calls VGT3. By hiding an Apple AirTag in one book from a 1,000-book order, and then tracking the shipment across the country, 404 Media identified the book’s final destination to be a facility outside Las Vegas, where, according to employees, books are cut apart and scanned.
Today, on the Lock and Code podcast with host David Ruiz, we speak with Maiberg about Amazon’s VGT3 operation and the likely commonplace practice of AI companies purchasing, scanning, and destroying books in an effort to build “frontier” models.
“They’re buying a book, they’re scanning it, they’re mulching the book, and then the digital version of the book exists behind this wall where we don’t even know if they plan to sell it, right? It’s like they might keep it behind a wall, and the only way we see it come out again from behind that wall is in the form of an answer from a chatbot.”Tune in today.
You can also find us on Apple Podcasts, Spotify, and whatever preferred podcast platform you use.
For all our cybersecurity coverage, visit Malwarebytes Labs at malwarebytes.com/blog.
Show notes and credits:
Intro Music: “Spellbound” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Outro Music: “Good God” by Wowa (unminus.com)
Listen up—Malwarebytes doesn't just talk cybersecurity, we provide it.
Protect yourself from online attacks that threaten your identity, your files, your system, and your financial well-being with our exclusive offer for Malwarebytes Premium for Lock and Code listeners. - Crooks are taking a holiday. They’re counting on you to fund it.
For decades, cybercriminals have stolen roughly the same types of data. Biographical and personal details—like Social Security numbers, birthdates, addresses, and phone numbers—can be stolen to commit identity fraud. Credit card numbers, expiration dates, and CVC codes can be stolen to make fraudulent purchases. Usernames and passwords can, in the wrong hands, let a cybercriminal impersonate someone, steal sensitive photographs to later use for extortion, or abuse a reputation.
All of these attack models seek to turn sensitive or important data into currency. But an emerging form of digital fraud is targeting data that, when used strategically, practically is currency: Loyalty points.
Loyalty points programs are run by nearly every type of consumer-facing business today, from hotels to airlines to grocery stores to donut shops. As repeat customers accrue these points, they can exchange them for discounted prices on future purchases, cutting the costs of hotel stays, flights, rental cars, and even entire vacations.
But the value stored within these loyalty points makes them a high target for cybercrime, said Kim Sutherland, Global Head of Fraud and Identity at LexisNexis® Risk Solutions.
“Most loyalty currency is worth about one cent per point, and then there are premium programs that can be worth more than that,” Sutherland said, explaining that 100,000 airlines points, for example, can be worth $1,000 in the US. “Why criminals care so much about this is because most of us are not paying attention to our loyalty programs the same way we would our bank account.”
But diligence is much needed here, Sutherland said, noting that one Chicago teacher only learned that 240,000 of his airlines points had been stolen because he received a basic confirmation email about their use. In another example, a man’s airline miles were stolen and fraudulently used to book rental cars in New York and Memphis.
Today, on the Lock and Code podcast with host David Ruiz, we speak with Sutherland about loyalty points theft— how it happens, what companies are doing to protect customers, and what people can do to stay safe.
“Some of us don’t even know how to access those points, right? Or we don’t even know we’re accumulating them, but the fraudsters do.”Tune in today.
You can also find us on Apple Podcasts, Spotify, and whatever preferred podcast platform you use.
For all our cybersecurity coverage, visit Malwarebytes Labs at malwarebytes.com/blog.
Show notes and credits:
Intro Music: “Spellbound” by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Outro Music: “Good God” by Wowa (unminus.com)
Listen up—Malwarebytes doesn't just talk cybersecurity, we provide it.
Protect yourself from online attacks that threaten your identity, your files, your system, and your financial well-being with our exclusive offer for Malwarebytes Premium for Lock and Code listeners.
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