Retro Titans - the giants of retro and indie gaming in conversation
Phil Szomszor

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Why the Amstrad CPC Still Matters: Preserving an 8-Bit Icon with UK Amstrad Group Co-Founder Chris Green
18-10-2026 | 1 u. 5 Min.In this episode of Retro Titans, Phil is joined by Chris Green, co-founder of the UK Amstrad Group and co-founder and chair of the Kickstart Amiga Group, for a long-overdue celebration of the Amstrad CPC.
Chris recalls buying a CPC 464 at launch in 1984, learning to program with Locomotive BASIC and writing for Amstrad Action. He also explains why the Amstrad became the overlooked sibling of the British 8-bit computer scene, despite selling millions of machines and offering impressive hardware, software and build quality.
We explore the community keeping the CPC alive today, from user-group meetings and new games to Wi-Fi expansions, modern storage and some extremely rare hardware.
In this episode, we explore:
1️⃣ Growing up with the Amstrad CPC
From buying a CPC 464 with a green-screen monitor to discovering Amsoft, Mastertronic, Dizzy, Gryzor and RoboCop.
2️⃣ Why the Amstrad gets overlooked
How its late arrival and Amstrad's "cheap and cheerful" reputation affected the way the CPC was perceived alongside the ZX Spectrum and Commodore 64.
3️⃣ Keeping 40-year-old computers alive
What happens at UK Amstrad Group meetings, and how enthusiasts are adding Wi-Fi, modern storage and other upgrades to their machines.
4️⃣ Collecting rare Amstrad hardware
Chris introduces the elusive CPC 664, the Spanish CPC 472, the GX4000 and the prototype machine known as Arnold.
5️⃣ Old hardware for a modern audience
Why recreated computers, FPGA systems and mini consoles can provide a route back into retro computing, and whether the time has come for an Amstrad CPC Mini.
🔗 Guest links
UK Amstrad Group: ukag.org.uk
🎙️ Credits
Sponsored by Thalamus Digital Publishing, publisher of indie and retro games.
Production: Rocket Media
Voiceover: Mark Silk
Music: "8 Bit Skyway" © Piotr Pacyna- This episode is a bit different from the norm, in that Phil recorded it live on location at the inaugural Evercade Community and Creator Day, held in London on 10th September 2026. This was the first time Blaze invited creators and fans together to play with devices and discuss the wonderful world of retro gaming on Evercade.
This episode is based on quick vox-pop interviews with Blaze's head of communications, Sean Cleaver, and head of marketing, Ben Grunbaum, plus Evercade Gaming Club's Matt Upton, Retro Asylum's Jim Middleton and, of course, Crazy Burger.
Just to flag, the sound levels on this episode are a bit variable, especially during Crazy Burger's section, but I hope you agree it's well worth a listen.
As always, our thanks go to our sponsors, Thalamus Digital.
This one wasn't edited by Rocket Media, as I'm sure you'll guess within about one minute!
🔗 Guest links
Evercade.co.uk
EverCade Gaming Club
Retro Asylum
Crazy Burger
...and buy the Nexux and Banjo Kazooie pack on Funstock
🎙️ Credits
Sponsored by Thalamus Digital Publishing, publisher of indie and retro games.
Production: Phil 🙃 Voiceover: Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna - *]:pointer-events-auto R6Vx5W_threadScrollVars scroll-mb-[calc(var(--scroll-root-safe-area-inset-bottom,0px)+var(--thread-response-height))] scroll-mt-[calc(var(--header-height)+min(200px,max(70px,20svh)))]" dir="auto" data-turn-id= "request-WEB:b9612fae-dba8-4109-a21b-21836b678fb1-9" data-turn-id-container= "request-WEB:b9612fae-dba8-4109-a21b-21836b678fb1-9" data-testid= "conversation-turn-20" data-turn="assistant"> Rocketship Park co-owner and game developer Shane McCafferty returns to Retro Titans to discuss his latest work for the Game Boy and Game Boy Color, including Hero GP, Roguecraft GB and WOLF.
Shane explains how burnout led him back to game development through PICO-8 and the Game Boy, and why working within the limitations of Nintendo's handheld has proved so creatively rewarding. We also explore his growing connection with Evercade, the challenge of recreating Roguecraft for different hardware, and the technical tricks behind bringing a Wolfenstein-inspired first-person game to the Game Boy Color.
In this episode, we explore:
1️⃣ Rediscovering game development How PICO-8, an Analogue Pocket and a love of the Game Boy helped Shane recover from creative burnout.
2️⃣ Hero GP comes to Evercade Shane reacts to seeing his racing game appear as an Evercade Game of the Month and looks forward to its physical release on Indie Heroes Collection 5.
3️⃣ Bringing Roguecraft to Game Boy Color How Shane rebuilt the Amiga game in C, redrew its artwork and preserved the distinctive feel of the original.
4️⃣ Making WOLF work on Game Boy The raycasting techniques, hardware limitations and design decisions behind Shane's tense Wolfenstein-inspired FPS.
5️⃣ From Cave Dave to ZERO A physical release for Cave Dave, the evolution of the Starseed series and Shane's attempt to create an F-Zero-style racer for Game Boy Color.
Plus, Shane takes on our Games of Your Life, with choices including Tetris, Sensible Soccer, Spelunky and What Remains of Edith Finch. If you enjoyed this interview, check out episode 8 of season 2 to hear Shane's first intereview.
🔗 Guest links
Shane McCafferty on X: x.com/EGVroom
Rocketship Park games: rocketshippark.itch.io
🎙️ Credits
Sponsored by Thalamus Digital Publishing, publisher of indie and retro games.
Production: Rocket Media Voiceover: Mark Silk Music: "8 Bit Skyway" © Piotr Pacyna
_:empty]:hidden"> - In this episode of Retro Titans, Crazy Burger returns for another Q&A, as we take turns asking each other questions about Evercade, retro gaming and the games and hardware we love.
In this episode, we explore:
1️⃣ Our Evercade holiday picks
Which carts deserve a place in the suitcase, and what makes a great game for playing on the move?
2️⃣ The future of Evercade
We discuss new hardware, dual thumbsticks, native games and where the platform could go next.
3️⃣ Neo Geo, Banjo-Kazooie and gaming favourites
Some of the games, franchises and systems we'd love to see more of.
4️⃣ Growing the retro gaming audience
We talk marketing, retail and how retro gaming companies can reach beyond their existing communities.
5️⃣ Creating retro gaming content
Crazy Burger shares his perspective on YouTube, the retro community and making content around the games and hardware we love.
🔗 Guest links
Crazy Burger on YouTube https://www.youtube.com/@CrazyBurger
🎙️ Credits
Sponsored by Thalamus Digital Publishing, publisher of indie and retro games.
Production: Rocket Media
Voiceover: Mark Silk
Music: "8 Bit Skyway" © Piotr Pacyna Antstream Arcade: Streaming, Preservation and the Future of Retro Gaming with Steve Cottam
23-08-2026 | 50 Min.Phil is joined by Steve Cottam, CEO and founder of Antstream Arcade, the service offering instant access to more than 1,300 officially licensed retro games.
Steve shares the story behind Antstream, his ambition to create a kind of "Spotify for retro games", and the challenges of licensing titles whose ownership can stretch back decades. The conversation also tackles physical versus digital preservation, introducing classic games to new generations, and why Antstream is looking beyond the past to indie and modern-retro games.
In this episode, we explore:
1️⃣ The story behind Antstream Arcade
How Steve turned an ambitious idea into a major retro game streaming service.
2️⃣ Physical vs digital
What does preservation really mean when cartridges, discs and hardware won't last forever?
3️⃣ The licensing puzzle
Why securing the rights to decades-old games can be surprisingly complicated.
4️⃣ Making old games feel new
How challenges and tournaments give classic titles a different way to be played.
5️⃣ Where retro gaming goes next
Antstream's plans for indie and modern-retro games – and bringing the classics to new generations.
Plus, Steve takes on our Games of Your Life, our regular feature where guests share the most influential games of their lives.
🔗 Guest links
Antstream Arcade – antstream.com
🎙️ Credits
Sponsored by Thalamus Digital Publishing
Production: Rocket Media
Voiceover: Mark Silk
Music: "8 Bit Skyway" © Piotr Pacyna
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Retro Titans: the podcast dedicated to the epic world of retro and indie gaming. Interviews with the people who brought us the games, computers and consoles we love - and those who are bringing it all back.
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