1112 afleveringen
Stefan Höltgen et al., "Commodore 64: Past, Present, and Future of a Home Computer" (Projekt Verlag, 2026)
20-07-2026 | 27 Min.The Commodore 64 is the most significant computer of its era. From 1982 to 1994, a total of 27 million units were sold—more than any other computer from a single manufacturer afterwards. Due to its widespread use as well as its technical features, the C64 has a huge international following—even to this day. The 19 contributions compiled in Commodore 64: Past, Present, and Future of a Home Computer (Projekt Verlag, 2026) illustrate the significance of the platform for the digitalization of society, the general public’s computer science knowledge, as well as digital art and culture—both in the past, present, and also in the future. Volume 5 of the »Computer Archaeology« series is partly based on the conference of the same name held in 2024 at the University of Bonn and has here been supplemented with additional contributions from the fields of artificial intelligence, quantum computing, and digital humanities.
Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist.
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Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technologyFenwick McKelvey, "SimPolitics: America’s Quest to Solve Politics with Computers" (MIT Press, 2026)
17-07-2026 | 51 Min.This book is available open access.
For
more than six decades, the public has been promised that computers will
revolutionize politics, both nationally and internationally. In SimPolitics: America’s Quest to Solve Politics with Computers
(MIT Press, 2026), Dr. Fenwick McKelvey traces the entwined history of
politics and computers from the 1960s to the late 1980s. He shows how
programmers, consultants, academics, political scientists, and peace
activists all worked—sometimes in tandem, sometimes not—to build
simulations to win campaigns, predict coups, forecast the future, and render politics as legible as a spreadsheet.
Drawing
on novel archival and historical research, Dr. McKelvey recounts the
history of efforts to simulate politics by building models of elections,
voters, and international relations. Comparing attempts in the United
States to simulate domestic electoral politics and international
affairs, he reveals the unexamined connections and conflicts between the
two projects. His book provides a helpful guide to taking stock of
exaggerated claims that AI and technology will fix politics, while
presenting the long history of such promised technological fixes.
This interview was conducted by Dr. Miranda Melcher whose book
focuses on post-conflict military integration, understanding treaty
negotiation and implementation in civil war contexts, with qualitative
analysis of the Angolan and Mozambican civil wars. You can find
Miranda’s interviews on New Books with Miranda Melcher, wherever you get your podcasts.
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Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technologySoraya Murray, "Technothriller: Film and the American Imagination" (MIT Press, 2026)
14-07-2026 | 1 u. 6 Min.Technothriller: Film and the American Imagination
(MIT Press, 2026) is the first dedicated examination of popular movies
classified as “thrillers” that channel societal anxiety or dread about
advanced technologies like supercomputers, robotics, AI, biotech,
military weaponry, and surveillance culture. Technothriller is
about the changing imagination of technology within an American context
and its role in engineering some of the most profound ideologies of
modern life.
Soraya Murray
is a Professor in the Film and Digital Media Department at the
University of California, Santa Cruz. Her work explores the visual
culture of innovation, advanced computation, and its imaginaries as
imaged in popular American films, for which technology assumes a central
role. Murray’s first book, On Video Games: The Visual Politics of Race, Gender and Space (I.B. Tauris, 2018, paperback 2021), examines popular video games like Assassin’s Creed, Spec Ops: The Line, Metal Gear Solid, and Grand Theft Auto as visual culture. She currently serves as Provost of Porter College, UCSC.
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Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technologyThe Emerging Anocracy: AI, Tech Oligarchs, and the Future of Democracy with Alexis Cruz
12-07-2026 | 1 u.In this episode of International Horizons, RBI Acting Director Eli Karetny sits down with Alexis Cruz, founder of Enough Consulting and former strategic advisor for governance at Meta. Cruz explores how the proliferation of AI and digital platforms has shifted global politics into an "anocracy"—a precarious gray zone situated between traditional democracy and authoritarianism.
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Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technologyAli Fard, "Grounding the Cloud: Urbanism in the Shadow of Data" (U Minnesota Press, 2026)
10-07-2026 | 43 Min.Since the 1990s, technologists have promoted a vision of the “cloud” as a shapeless and intangible entity. Grounding the Cloud: Urbanism in the Shadow of Data
(University of Minnesota Press, 2026) by Dr. Ali Fard peers through
this hazy façade to reveal the earthly material foundations of global
computing and data extraction. Tracing the historical and technological
development of the cloud computing paradigm, Dr. Fard exposes an
ever-evolving project in which ideologies, economic models, and
marketing images collude to shape our shared urban environments.
Demonstrating how technology’s spatial footprint now stretches to nearly every corner of the globe, Grounding the Cloud analyzes
the often-hidden infrastructures that facilitate platform
capitalism—from the mines extracting rare earth minerals in remote
regions to the vast global network of fiber-optic cables at the bottom of the oceans to the nondescript data centers
that sit on the peripheries of major urban areas. Meanwhile, with
compelling examples of smart-city initiatives and corporate campuses,
Dr. Fard shows how the future of urbanism is deeply intertwined with the
growing economies of data extraction.
Breaking
down the myth of a clean and efficient tech urbanism, this book makes
visible the complex material geographies and geopolitics that undergird
today’s most powerful and omnipresent corporations. A timely critique of
the growing agency of tech platforms in determining the future of urban
space, Grounding the Cloud offers an essential framework for understanding the shifting relationship between technology and urbanization.
This interview was conducted by Dr. Miranda Melcher whose book
focuses on post-conflict military integration, understanding treaty
negotiation and implementation in civil war contexts, with qualitative
analysis of the Angolan and Mozambican civil wars. You can find
Miranda’s interviews on New Books with Miranda Melcher, wherever you get your podcasts.
Learn more about your ad choices. Visit megaphone.fm/adchoices
Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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