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The Handmade Network Podcast

Podcast The Handmade Network Podcast
The Handmade Network
A collection of conversations with people in the Handmade community, all about computing and software.

Beschikbare afleveringen

5 van 19
  • [HMS2022] Memory Strategies: The Merits of (Un)safe
    Happy Thanksgiving! This is a rebroadcast of the memory safety podcast from Handmade Seattle 2022. Allen Webster (creator of 4coder) interviews three guests on the hotly-contested topic of memory safety: - Evan Ovadia, creator of the Vale programming language (https://vale.dev/) - Ryan Fleury, game developer and employee at Epic Games Tools (formerly RAD Game Tools) (https://www.rfleury.com/) - John Austin, founder of Pontoco, the game studio known for their VR game The Last Clockwinder (https://pontoco.com/) We hope you learn something about memory allocation and memory safety, and we hope that this can be a model for difficult programming conversations in the future! This episode was produced by Abner Coimbre for Handmade Seattle 2022, and is made available in its unmodified form under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License: https://creativecommons.org/licenses/by-nc-nd/4.0/
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  • State of the Network 2021
    Rudy Faile - community member, former podcast guest, navy veteran, and systems engineer - joins us to discuss the Handmade movement in 2021, including the Handmade Seattle conference, Handmade projects, and Handmade Network, and where we are planning to go with Handmade Network in 2022 and beyond. https://handmade-seattle.com/ https://happenlance.com/ https://handmade.network/jam https://handmade.network/showcase
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  • [HMS2021] The Race to Replace C and C++ 2.0
    Another Handmade Seattle special, this time from HMS2021! In this episode, Abner Coimbre, host of Handmade Seattle and founder of Handmade Network, has another discussion about new systems-level programming languages acting as alternatives to C and C++. This podcast features three guests: Andrew Kelley of Zig, Ginger Bill of Odin, and Mason Remaley who is on the Zig Software Foundation board, and has experience with both Zig and Rust. Intro and outro have been added after-the-fact and are not part of the official recording. Rebroadcasted in coordination with HMS2021 to host this conference content on audio-only, standard podcast platforms. https://media.handmade-seattle.com/the-race-to-replace-c-and-cpp-2/ https://ziglang.org/ https://odin-lang.org/ https://www.anthropicstudios.com/ https://github.com/sponsors/ziglang https://jangafx.com/software/embergen/
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  • How The Internet Works, w/ Tyler Leeds & Rudy Faile
    Tyler Leeds is a network engineer for Automattic. He works as a member of a small team that manages a massive network, responsible for a massive portion of the entire web. He and Rudy Faile, a coworker of Tyler's, community member, and former podcast guest, join us in this episode to dig into the guts of how networking works at a lower level. We discuss both the technical and human aspects of how the Internet comes together, and what that means for software developers. Tyler was kind enough to provide a practical example of a BGP update (which we discuss in the podcast) in action for us to check out: https://handmade.network/static/media/podcast/hmn/bgp_example.txt https://www.cisco.com/ https://automattic.com/ https://www.arin.net/resources/guide/asn/ https://en.wikipedia.org/wiki/Internet_service_provider https://en.wikipedia.org/wiki/IPv4 https://en.wikipedia.org/wiki/IPv6 https://en.wikipedia.org/wiki/Local_area_network https://www.cisco.com/c/en/us/support/docs/ip/routing-information-protocol-rip/13769-5.html https://www.cisco.com/c/en/us/support/docs/ip/border-gateway-protocol-bgp/13753-25.html https://en.wikipedia.org/wiki/Domain_Name_System https://en.wikipedia.org/wiki/Internet_exchange_point https://en.wikipedia.org/wiki/Peering
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  • The Web's Problems & Future, w/ Ben Visness and Asaf Gartner
    Ben Visness and Asaf Gartner—web development professionals and Handmade Network staff members—join us in this episode. We discuss the problems that the web is trying to solve, the source of performance problems in web-based software, how the web could improve practically in the short-term, and how it could improve dramatically in the long-term. https://jquery.com/ https://developer.mozilla.org/en-US/docs/Web/CSS https://v8.dev/ https://developer.mozilla.org/en-US/docs/Web/API/Document_Object_Model https://www.w3schools.com/csS/css3_flexbox.asp https://www.chromium.org/developers/how-tos/trace-event-profiling-tool https://webassembly.org/ https://developer.chrome.com/docs/devtools/evaluate-performance/
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