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Podcast Awesome

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Podcast Awesome
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  • Podcast Awesome

    A Dream Project, a Design Crisis, and the Chisel Icon Pack

    16-06-2026 | 52 Min.
    Episode Summary
    What happens when you give a world-class icon designer a dream brief with almost no boundaries? A brief existential crisis, and eventually a beautiful type-inspired icon packs for Font Awesome 7. 😅
    In this episode, Matt and Jory chat with icon designer Laura Bohill about the making of Chisel — the wonderfully chunky icon pack she designed for Font Awesome 7. They get into the weird magic of creative constraints, why icon design is really just tiny-illustration puzzle solving, and how type, branding, and metaphor all shape great icon systems.
    They also talk about freelance life, protecting your creative brain, why not every design problem should follow you into your evenings, and how sometimes the best ideas show up only after you’ve stepped away from the screen. It’s thoughtful, funny, nerdy, and full of delightful icon design rabbit trails. 
    What We Cover in This Episode
     ✨ How Laura went from “dream project” to “I am spiritually untethered” 
     ✏️ How a book cover typeface sparked the visual idea behind the Chisel icon pack 
     🧩 Why icon design is basically a never-ending series of tiny, beautiful puzzles 
     🧠 Why creative boundaries and time away from work matter more than hustle culture admits 
     🖼️ How Laura balances clarity vs. creativity in icon design systems 
     🏰 Why designing icons for Historic England meant trading “upload” icons for castles and country houses 
     🛠️ Laura’s journey from Illustrator to Figma, with a little help from Noah 
     🌍 Why icon designers might secretly be some of the most-seen artists on the internet 
    Timestamps
    00:00 — Dream project meets existential crisis
    00:04:00 — How an open-ended brief led to Chisel’s distinctive style
    00:09:30 — Why Laura doesn’t usually do self-directed design projects
    00:12:00 — How she found icon design through illustration and freelance work
    00:16:00 — Freelance life, boundaries, and protecting creative energy
    00:20:00 — How type design influences icon systems
    00:30:00 — Why icon design is really a puzzle-solving practice
    00:36:00 — Balancing clarity and creativity in icon systems
    00:40:30 — Historic England, castles, and designing beyond typical UI icons
    00:45:00 — Laura’s Figma origin story and Noah’s helpful onboarding
    00:48:00 — Why icon designers are quietly famous
    00:50:00 — Find Laura online and final thoughts
    Links & Resources
    Laura Bohill / Laura Bee
    Find Laura Laura Bee online 😄 
    Font Awesome 7
    Explore Font Awesome 7 and its small batch icon packs, including Chisel
    Chisel icon pack
    Laura’s custom icon pack for Font Awesome 7, inspired by stroke contrast in typography 
    YouTube version of this episode
    Watch the visual demo version to see the Chisel icons on screen while the team talks through the design 
    Credits
    Hosted by Matt Johnson
    Featuring: Laura Bohill, and Jory Raphael
    Produced and edited by Matt Johnson
    Theme song: Ronnie Martin
    Music interstitials:  Zach Malm
    Additional video editing: Isaac Chase
    Stay up to date on all the Font Awesomeness!
  • Podcast Awesome

    How to Spot Great Leadership in Interviews (and Avoid Bad Managers) | Dave Gandy

    26-05-2026 | 48 Min.
    In this episode of Podcast Awesome, Matt  sits down with Font Awesome founder Dave Gandy to unpack what it really means to be a great employee and a great manager — without the “rockstar ninja unicorn” nonsense, micromanaging, or performative perks. Dave reframes the idea of a “lifestyle business” as a badge of honor (not a slight), explains why leadership matters more than the role you’re hired for, and shares practical ways to spot healthy management during interviews — plus what autonomy should actually look like inside a team that trusts each other.
    Watch this episode on YouTube
    🗒️ What We Cover in This Episode
    💸 Why “lifestyle business” is often used as manipulation (and why it’s actually a badge of honor)
     🧭 The #1 thing to evaluate in a job interview: leadership (not the role)
     🧠 How to flip the interview script by asking better questions
     ⏱️ What micromanagement (“butt in seat” culture) really signals
     🚩 Why “rockstar / ninja / unicorn” language can be a culture red flag
     🔍 How to read “small signals” with inductive reasoning (not just deductive logic)
     📸 The photo wall story: how tiny rules reveal big cultural problems
     🧰 Why managing people is a craft (and how to learn it like one)
     📚 Books + frameworks Dave recommends (Lencioni, Working Genius, Shape Up)
     🧩 What healthy autonomy looks like in practice (and why “execute with excellence” is rare)
    ⏱️ Timestamps
    0:00 - Cold Open: What Loyalty Really Costs
     0:23 - Welcome + What This Episode Covers
     0:53 - Lifestyle Business as a “Slight” (and the Trade-Offs)
     2:00 - Lifestyle Business Myth: Manipulation vs. Real Bottom Lines
     4:00 - Interview for Leadership: Why Your Boss Matters More Than the Role
     6:00 - Managers & Autonomy: Hiring Adults and Treating Them Like Adults
     8:00 - A “Butt in Seat” Culture (and Why It’s a Technical Leadership Smell)
     10:00 - Sussing Out Culture: How to Ask the Unaskable Questions
     12:00 - Lifestyle Business = Sanity (and Why Retention Is the Real Metric)
     14:00 - Hard Interview Questions That Reveal Leadership
     16:00 - Retention Without Perks: The Real “Perks” That Matter
     18:00 - When Life Happens: The Loyalty Moment That Costs Something
     22:00 - Rockstar / Ninja / Unicorn Language (and Flattery as a Red Flag)
     24:00 - Bad Interviewer Psychology: “Gotcha” Certainty vs. Real Confidence
     26:00 - Inductive vs Deductive Reasoning (and Why Nerds Miss the Signals)
     28:00 - The Photo Wall Story: Tiny Rules, Big Control Problems
     32:00 - Rockstar Culture Warning: Accountability and the “Rockstar Exception”
     34:00 - Interview Like Dating: Standards, Curiosity, and Connection
     36:00 - Botching Interviews When You Want It Too Much
     37:00 - Management Is a Craft (Not Just a Promotion)
     38:00 - Books & Frameworks: Lencioni + Working Genius + More
     42:00 - Organizational Health Signals (Trust, Conflict, Clarity)
     44:00 - Autonomy with Shape Up: Freedom Inside the Box
     46:00 - Wrap-Up + Closing Thoughts
    🔗 Links & Resources
    Patrick Lencioni / The Table Group
     Shape Up
     Font Awesome: 
    🎶 The Font Awesome Theme Song – Composed by Ronnie Martin
    🎸 Music Interstitials by Zach Malm 
    🎬 Produced and edited by Matt Johnson with some extra video editing help from Isaac Chase
    Stay up to date on all the Font Awesomeness!
  • Podcast Awesome

    Website Color Theming Made Easy [Look Awesome Demo]

    12-05-2026 | 20 Min.
    Look Awesome: Solving Color Once and for All
    Locking in the color palette for your project is one of those things that seems simple until you're actually doing it. Pick the wrong shade and your text is unreadable. Pick the right shade and it only works in Figma, not in your codebase, not in Tailwind, not anywhere that matters.
    Dave Gandy — Font Awesome founder, Kickstarter legend, self-described Nantucket color enthusiast — has been quietly building a tool to fix this mess. It's called Look Awesome, and it tackles color from three angles at once: the technical side (WCAG contrast math), the artistic side (palettes that actually look good), and yes, the genetic side (turns out not everyone sees color the same way, and there's a 100-dot test to prove it).
    This episode is an audio cut of a live demo Dave gave during the Build Awesome Kickstarter stream. He walks through how Look Awesome works, why he built it in under three weeks using modern AI tooling, and why he thinks this might be the most fun thing he's ever made. You'll also hear about NASA's brand guidelines, the color laws of Nantucket, and a binary search algorithm that finds the exact one shade of blue that satisfies both dark and light text contrast requirements.
    Fair warning: this is a color tool, so if you want to actually see the thing, head over to the YouTube channel. The link is in the show notes.
    What We Cover
    What Look Awesome is and why it exists
    The three challenges of color: technical, artistic, and genetic
    The Farnsworth-Munsell 100 hue test and what it means for working with color
    How the palette-building math actually works (including that binary search)
    Theming once and getting it everywhere — Tailwind, Web Awesome, Claude's design.md, wherever
    How Look Awesome fits into the Build Awesome workflow
    Why Dave built this in under three weeks and what AI-assisted Build Week looked like
    The Nantucket color palette demo (10 seconds, one URL)
    Try It Look Awesome is live now at look.awesome.me. Dave wants to hear what's working — not just the bugs. Drop him a note at dave@awesome.me.
    Want to support the broader project? The Build Awesome Kickstarter is still running at build.awesome.me.

    Watch the full demo from the livestream! youtube.com/live/XBMSvupE7Bc?si=3Ow2B1I4pOAYnsb 
    Credits
    Hosted, produced and edited by Matt Johnson
    Featuring Dave Gandy and Zach (from the Build Awesome livestream)
    Theme song by Ronnie Martin
    Music interstitials by Zach Malm
    Video editing by Isaac Chase
    Stay up to date on all the Font Awesomeness!
  • Podcast Awesome

    Build Week: What we Made with AI [Part 2] with Dave + Travis

    05-05-2026 | 25 Min.
    AI makes it easier to build almost anything. So why does that make the job harder?
    In this episode, Matt sits down with Font Awesome founder Dave Gandy and engineer Travis Chase to get past the hype and into the real day-to-day of building with AI. The conversation covers what's actually changing on the team, where AI falls short, and what human skills matter more now than they did before.
    If you're a designer, developer, or anyone trying to figure out where you fit in a world where your output can suddenly go 10x — this one's worth your time. Dave and Travis don't pretend the answers are simple. They also don't pretend the concerns aren't real.
    Fair warning: Dave also makes a case for revisiting waterfall development. It's more convincing than it has any right to be.

    What We Cover
    Why producing more means your quality bar has to get sharper, not looser
    The discernment problem — when you can build anything, how do you decide what's worth building?
    Why saying no is now a more important skill than ever
    The strongest AI concerns Dave and Travis actually take seriously (energy, training data ethics, governance)
    Why AI seems to help people become more of who they already are
    How to stay curious and useful during a major technology transition without chasing every squirrel

    Timestamps
    0:00 Cold open — from low-level to strategy
    0:38 Intro
    1:30 Where AI falls short right now
    2:00 Quality control when output explodes
    2:30 Taste, responsibility, and Jory's point at the snuggle
    3:00 The discernment problem and snacktivities
    4:20 Simplicity means saying no more than yes
    5:30 Chasing waterfalls — does waterfall development make a comeback?
    6:00 The strongest anti-AI arguments worth taking seriously
    6:45 Energy, ethics, and training data consent
    8:00 Technology's evolution and the genie that's out of the bottle
    9:00 The Industrial Revolution farmer analogy
    9:45 Superheroes, supervillains, and hiring for character first
    10:20 Two ditches: navigating between idealism and cynicism
    11:10 Rev share and what the world should look like
    11:45 Governance, compromise, and garbage design
    13:30 Washing machines and making more clean water
    14:00 Guiding principles for using AI internally
    15:00 Company behaviors as an AI framework: curious, humble, adventurous
    16:00 AI helps people become more of who they are
    16:45 AI will ask people to operate at a higher level
    18:00 Refusing to engage is the riskiest move of all
    19:00 We need critical voices — and we need them in the room
    20:00 Echo chambers, bad data, and the water story
    21:30 The world is hopeful — spend your life in wonder
    22:30 Home prices, colonizing planets, and the leap to the real world
    23:00 Outro

    Credits
    Hosted by Matt Johnson
    Featuring Dave Gandy and Travis Chase
    Produced and edited by Matt Johnson
    Theme song by Ronnie Martin
    Music interstitials by Zach Malm
    Video editing by Isaac Chase
    🔗 Font Awesome: https://fontawesome.com 
    🔗 Check out episode one of the conversation! https://www.podcastawesome.com/2092855/episodes/19065993-build-week-what-we-made-part-1-with-dave-travis
    🔗 Podcast Awesome: https://podcastawesome.com
    #PodcastAwesome #FontAwesome #AI #DesignAndDevelopment #TechEthics #SoftwareDevelopment
    Stay up to date on all the Font Awesomeness!
  • Podcast Awesome

    Build Week: What we Made with AI [Part 1] with Dave + Travis

    23-04-2026 | 28 Min.
    💻 AI side quests, but make it Snuggle. 🤖✨

    In this episode, we’re fresh off the Snuggle (our company retreat) and talking about what happens when you give a curious team some time, space… and a bunch of AI tools. Travis and Dave join us to share how experimenting with tools like G-Stack, Spec-Kit, and Claude helped us explore ideas, prototype faster, and take on projects we normally wouldn’t have time for.

    We get into the practical side of it all—what worked, what didn’t, and where AI actually fits into a creative workflow (without the hype). It’s part experiment recap, part philosophy, and part “what if we just tried it?”

    Whether you're building products, designing systems, or just curious how AI can fit into your process, this one’s for you.

    🎙️ What we cover in this episode:
    🧑‍🚀 Why we dedicated Snuggle time to AI exploration
    🧩 How tools like G-Stack, Spec-Kit, and Claude fit into real workflows
    💻 Using AI to prototype and pressure-test ideas quickly
    ⚖️ The balance between human creativity and machine assistance
    🧠 What surprised us (and what didn’t)

    ⏱️ Timestamps:
    00:00:00 – Welcome & Intro
    00:01:59 – What are Snacktivites?
    00:02:57 – Company Behaviors Framework
    00:04:16 – Build Week Explained
    00:05:00 – Travis's Thoughts on AI Shift
    00:08:05 – Ethics Over Slop
    00:08:31 – Education and Intent
    00:11:47 – Using AI as a Force Multiplier
    00:14:50 – Skills Files and Standards
    00:21:10 – Tooling Roundup: G-Stack, Spec-Kit, and more
    00:25:46 – Color Awesome Finale
    00:27:45 – Wrap Up ... To Be Continued in Part 2

    🔗 Links & resources:
    Font Awesome: https://fontawesome.com/
    Browse icons: https://fontawesome.com/icons
    Kits: https://fontawesome.com/kits
    Web Awesome: https://webawesome.com/

    Credits:
    🎵 Theme music by Ronnie Martin
    🎶 Interstitials by Zach Malm
    Stay up to date on all the Font Awesomeness!
Meer Kunst podcasts
Over Podcast Awesome
On Podcast Awesome we talk to members of the Font Awesome team about icons, design, tech, business, and of course, nerdery. 🎙️ Podcast Awesome is your all-access pass into the creative engine behind Font Awesome — the web’s favorite icon toolkit. Join host Matt Johnson and the Font Awesome crew (and friends) for deep dives into icon design, front-end engineering, software development, healthy business culture, and a whole lot of lovingly-rendered nerdery.From technical explorations of our open-source tooling, chats with web builders, icon designers, and content creators, with the occasional gleeful rants about early internet meme culture, we bring you stories and strategies from the trenches of building modern web software — with a healthy dose of 80s references and tech dad jokes.🎧 Perfect for:Icon design and content-first thinkingCreative process and collaborative designWork-life balance in techRemote team culture and async collaborationInternet history, meme archaeology, and other nerd ephemera🧠 Come for the design wisdom, stay for the deep meme cuts and beautifully crafted icons.
Podcast website

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