PodcastsOnderwijsGame Maker's Notebook

Game Maker's Notebook

Academy of Interactive Arts & Sciences
Game Maker's Notebook
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  • Game Maker's Notebook

    How Mixtape Tells a Coming of Age Story via Music with Johnny Galvatron

    11-05-2026 | 58 Min.
    Adam Orth chats with musician and game developer Johnny Galvatron. Together they discuss his newly released coming of age story told through music, Mixtape including the origins of the idea; how they selected the music first and built the story around the soundtrack; building a "horizontal slice" rather than a "vertical slice"; how they selected each track and their significance to the narrative; and creating the cast of characters and their unique mechanics. 
    This episode is sponsored by:
    Xsolla
    iam8bit
    Episode Host: Adam Orth
    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt
    Follow us: linktr.ee/AIAS
    Please consider supporting game dev students with: AIAS Foundation
  • Game Maker's Notebook

    Re-release: Bioshock Creator Ken Levine on Judas, Writing and Narrative in Games

    04-05-2026 | 1 u. 32 Min.
    We're on a release break for new episodes, so here's one our past great chats from Oct, 9 2023!
    Adam Orth chats with Ken Levine, the legendary creator behind the Bioshock series and the upcoming Judas. Together they discuss Ken's journey into game writing; using art as a healthy outlet for processing uncomfortable subjects; dealing with the pressure of following up the first Bioshock game due to its massive success and popularity; how to tackle complex narratives and concepts aimed at general audiences; his thoughts on AI; and how to avoid falling into the trap of arrogance.
    This episode is sponsored by:
    Xsolla
    Episode Host: Adam Orth
    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt
    Follow us: linktr.ee/AIAS
    Please consider supporting game dev students with: AIAS Foundation
  • Game Maker's Notebook

    Re-release: Before Your Eyes with Oliver Lewin and Graham Parkes

    27-04-2026 | 1 u. 19 Min.
    We're on a release break for new episodes, so here's one our past great chats from May 16, 2022! 
    Corey May speaks with the Oliver Lewin and Graham Parkes, two of the developers behind Before Your Eyes. Together they discuss how they created the blinking mechanic in game jams; the process of "learning by doing and learning by failing"; the technical and narrative challenges that arose from the game's central mechanic; and their experience releasing their first title to wide acclaim including winning a BAFTA. 
    This episode is supported by Xsolla
    Episode Host: Corey May
    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt
    Follow us: linktr.ee/AIAS
    Please consider supporting game dev students with: AIAS Foundation
  • Game Maker's Notebook

    Re-release: The History of Dwarf Fortress with Zach and Tarn Adams

    20-04-2026 | 2 u. 32 Min.
    We're on a quick release break for new episodes, so here's one our past conversations from Mar 27, 2023 with Tarn Adams and Zach Adams, brothers who together created Dwarf Fortress! Trent chats with the brothers about their 20 year journey in creating the aforementioned title including the early inspirations that led them to learn programming; the games they developed before Dwarf Fortress; crucial creative and community milestones; working together with Kitfox Games on the updated version for Steam; and their favorite stories from their ever growing community.
    This episode is supported by 
    Xsolla
    Episode Host: Trent Kusters
    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
    Follow us: linktr.ee/AIAS
    Please consider supporting game dev students with: AIAS Foundation
  • Game Maker's Notebook

    The Sounds of ARC Raiders with Audio Director Bence Pajor

    13-04-2026 | 1 u. 18 Min.
    Austin Wintory chats with Bence Pajor, the Audio Director behind Embark Studios' smash hit extraction shooter, Arc Raiders. Together they discuss his early career in music and how he transitioned to audio design; his work at DICE on the Battlefield series; the moral implications when designing realistic audio experiences for combat simulations; balancing music to not break player immersion; and creating modern synth music with retro aesthetics.
    This episode is supported by 
    Xsolla
    iam8bit
    Episode Host: Austin Wintory
    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.
    Follow us: linktr.ee/AIAS
    Please consider supporting game dev students with: AIAS Foundation

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A game dev podcast featuring in-depth conversations between video game makers on the business and craft of interactive entertainment.
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